view src/protocols/simple/Makefile.am @ 12903:2bb4dc533a31

[gaim-migrate @ 15256] redpen686 posted modified sounds to gaim-devel: "The tones were sampled at 44.1 KHz (with a range of up to 22.05 KHz), which is fine, but since the tones are only up to ~3 to 4 KHz, a lot of space could be saved by downsampling. I went to 11,025 Hz, since it is already enough for these frequencies, and it's also the lowest common denominator for soundcards (rather than 8 or 16 KHz, for example). The 'alert' sound needed a lowpass filter, but only because of the high-pitched attack, which people won't notice anyway. All are still 16-bit, and in stereo (except for the 'alert' sound, which didn't need it), and so should sound virtually identical." These are significantly smaller files and I didn't notice a difference in the sound (of course, my speakers suck). They're also louder, which is good. I'm committing these so people can try them out. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 17 Jan 2006 02:49:32 +0000
parents b36235b2f2ec
children
line wrap: on
line source

EXTRA_DIST = \
		Makefile.mingw

pkgdir = $(libdir)/gaim

SIMPLESOURCES = \
	simple.c \
	simple.h \
	sipmsg.c \
	sipmsg.h

AM_CFLAGS = $(st) 

libsimple_la_LDFLAGS = -module -avoid-version $(GLIB_LIBS)

if STATIC_MSN

st = -DGAIM_STATIC_PRPL
noinst_LIBRARIES = libsimple.a
libsimple_a_SOURCES = $(SIMPLESOURCES)
libsimple_a_CFLAGS  = $(AM_CFLAGS)

else

st =
pkg_LTLIBRARIES   = libsimple.la
libsimple_la_SOURCES = $(SIMPLESOURCES)

endif

AM_CPPFLAGS = \
	-I$(top_srcdir)/src \
	$(GLIB_CFLAGS) \
	$(DEBUG_CFLAGS)