view plugins/crazychat/face.c @ 14059:2d1b41e3cf0d

[gaim-migrate @ 16674] Add a way to change some preferences (the preferences for the conversations do not do anything yet). I used the request-api for this, which I think is cool. But too many preferences will make the dialog long, which may not fit in the screen. It looks alright for now though. You can pop the dialog up with "/prefs" command in a converastion. And some other minor fixes. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Wed, 09 Aug 2006 03:41:45 +0000
parents ed017b9c532d
children
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line source

#include "face.h"
#include "sharky.h"
#include "doggy.h"
#include <assert.h>

FACE init_face(KIND kind)
{
	FACE face;
	face = (FACE)malloc(sizeof(*face));

	switch(kind){
		case DOG:
			init_dog(face);			
			break;
		case SHARK:
			init_shark(face);
			break;
		default:
			printf("default face\n");
			init_dog(face);
			break;
	}			
	return face;	
}

void draw_face(FACE face, GLfloat zrot, GLfloat yrot, BOOL left_eye, BOOL right_eye, GLfloat mouth_open, DIRECTION dir, OUTPUT_MODE mode){
	face->draw_func(face, zrot, yrot, left_eye, right_eye, mouth_open, dir, mode);
}

void change_materials(FACE f, int* mats, int num_change){
	int i;
	assert(!(num_change<0 || num_change>NUM_PARTS));
	for(i=0;i<num_change;i++){
		f->mat_indeces[i]=mats[i];
	}
}

void free_face(FACE f){}