view src/gaim-notifications-example @ 14059:2d1b41e3cf0d

[gaim-migrate @ 16674] Add a way to change some preferences (the preferences for the conversations do not do anything yet). I used the request-api for this, which I think is cool. But too many preferences will make the dialog long, which may not fit in the screen. It looks alright for now though. You can pop the dialog up with "/prefs" command in a converastion. And some other minor fixes. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Wed, 09 Aug 2006 03:41:45 +0000
parents 13b7e59a0759
children
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#!/usr/bin/env python

# This is a simple gaim notification server.
# It shows notifications when your buddy signs on or you get an IM message.
#
# This script requires Python 2.4 and PyGTK bindings
#
# Note that all function names are resolved dynamically, no
# gaim-specific library is needed.

import dbus
import dbus.glib
import dbus.decorators
import gobject
import os

def ensureimconversation(conversation, account, name):
    if conversation != 0:
        return conversation
    else:
        # 1 = GAIM_CONV_IM 
        return gaim.GaimConversationNew(1, account, name)

def receivedimmsg(account, name, message, conversation, flags):
    buddy = gaim.GaimFindBuddy(account, name)
    if buddy != 0:
        alias = gaim.GaimBuddyGetAlias(buddy)
    else:
        alias = name

    text = "%s says %s" % (alias, message)
    code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons",
                      "'So what?','Show me',Close,Abuse", text)

    if code == 101:                     # so what?
        pass
    else:
        conversation = ensureimconversation(conversation, account, name)

    if code == 102:                     # show me
        window = gaim.GaimConversationGetWindow(conversation)
        gaim.GaimConvWindowRaise(window)

    if code == 103:                     # close 
        gaim.GaimConversationDestroy(conversation)

    if code == 104:                     # abuse
        im = gaim.GaimConversationGetImData(conversation)
        gaim.GaimConvImSend(im, "Go away you f...")
                                 
        
def buddysignedon(buddyid):
    alias = gaim.GaimBuddyGetAlias(buddyid)
    text = "%s is online" % alias

    code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons",
                      "'So what?','Let's talk'", text)

    if code == 101:                     # so what?
        pass

    if code == 102:                     # talk
        name = gaim.GaimBuddyGetName(buddyid)
        account = gaim.GaimBuddyGetAccount(buddyid)
        gaim.GaimConversationNew(1, account, name)
    

bus = dbus.SessionBus()
obj = bus.get_object("net.sf.gaim.GaimService", "/net/sf/gaim/GaimObject")
gaim = dbus.Interface(obj, "net.sf.gaim.GaimInterface")

bus.add_signal_receiver(receivedimmsg,
                        dbus_interface = "net.sf.gaim.GaimInterface",
                        signal_name = "ReceivedImMsg")

bus.add_signal_receiver(buddysignedon,
                        dbus_interface = "net.sf.gaim.GaimInterface",
                        signal_name = "BuddySignedOn")

print "This is a simple gaim notification server."
print "It shows notifications when your buddy signs on or you get an IM message."

loop = gobject.MainLoop()
loop.run()