Mercurial > pidgin
view PROGRAMMING_NOTES @ 8758:2db51720fd09
[gaim-migrate @ 9513]
Some minor gtkconv fixes
-Disable the "warn" conversation menu item for protocols that don't
support it. Same with Get Info, Invite, and Insert Link
-Fix the following weird icon animation bug: (sf bug 939768)
In the conversation window talking to someone on AIM if
you right click on an animated AIM buddy icon and
unanimate it then you tab over to chat to someone else
using another protocol (not AIM) (like MSN or ICQ) that
don't have buddy icons then come back to the original
AIM person you disabled the animated buddy icon, well,
it's animated again.
It works fine if you stay in AIM and tab from someone
having a disabled animated icon to someone with no
buddy icon and/or someone having a non animated buddy
icon. So I think the bug is in when you tab to another
chat protocol.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Thu, 22 Apr 2004 16:24:05 +0000 |
| parents | 10b5ac17fdd6 |
| children | da88e2cd5c53 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary because the Windows dir separator '\' is being used to escape characters, when paths are read in from the .gaimrc file. PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)
