Mercurial > pidgin
view doc/plugin-ids.dox @ 10345:2e01c503aa4f
[gaim-migrate @ 11556]
Patch 1078151 from Felipe Contreras to fix some more MSN bugs:
"User Dislpay messages, and other less used, did not set
an slpcall, so the callback that should not be called,
was called (in some very special cases)."
...
"Here it goes the real real one, as far as I can tell.
Cleaning + organizing + documentation + hard bug fix = big
patch." -- Felipe Contreras
I also fixed drag-and-drop to conversation window file transfers (which
I had broken when I fixed some other dnd thing), made the debug output
of the autoreconnect plugin more useful, and stopped the message
notification plugin notifying you for messages sent by ignored users.
committer: Tailor Script <tailor@pidgin.im>
| author | Stu Tomlinson <stu@nosnilmot.com> |
|---|---|
| date | Sat, 11 Dec 2004 20:01:58 +0000 |
| parents | 3c3039aa7259 |
| children | cf3eb9f311b2 |
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/** @page plugin-ids Plugin IDs @section Introduction Every plugin contains a unique identifier to prevent duplicate plugin loading and conflicts. This, which will be called a plugin ID from here on, must follow a specific format. This format categorizes a plugin and makes duplicate IDs unlikely. @section Format The basic format of a plugin ID is as follows: <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt> The @em type indicator specifies the type of plugin. This must be one of the following: - core - Core plugin, capable of being loaded in any program using libgaim. It must not use any UI-specific code. - prpl - Protocol plugin, providing additional protocols to connect to. - lopl - Loader plugin, which loads scripts as plugins (like Perl or TCL). - gtk - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any window toolkit code (such as X11 or Win32). - gtk-x11 - GTK+ 2.x plugin using X11 code. - gtk-win32 - GTK+ 2.x plugin using Win32 code. - qpe - Gaim for Qtopia plugin. The @em username must be a unique identifier for that person. It @em should be your Gaim website user ID (registered <a href="http://gaim.sourceforge.net/register.php">here</a>). If for some reason you cannot register there (it shouldn't be a problem!), you can use your SourceForge ID. Do @em not leave this field blank. The @em pluginname is the name of your plugin. It can be whatever you like, though it's common to keep it all lowercase. Do not use spaces! If you want a space, use a '-'. Please do not put a version indicator in the ID. The GaimPlugin structure already has a field for this. @section plugin-db Plugin Database Although it doesn't exist yet, in time there will be a plugin database on the Gaim website, where users can download and install new plugins. Plugins will be accessed by your plugin ID, which is one reason why it must be unique. */ // vim: syntax=c tw=75 et
