view src/protocols/zephyr/ZCmpUIDP.c @ 10074:2e225cd35615

[gaim-migrate @ 11054] This is some sound related stuff. Add a "No Sounds" sound method for those who like their Gaim to be really really quiet, switched to using the prefs API for mute_sounds, added a Mute Sounds entry to the buddy list tools menu so those without a system tray icon can use this, and kill off old child sound processes (any older than 15 seconds) which should fix bug #1034209. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Sat, 02 Oct 2004 18:53:19 +0000
parents 43d6c08d7e96
children 64895571248f
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/* This file is part of the Project Athena Zephyr Notification System.
 * It contains source for the ZCompareUIDPred function.
 *
 *	Created by:	Robert French
 *
 *	$Source$
 *	$Author: chipx86 $
 *
 *	Copyright (c) 1987 by the Massachusetts Institute of Technology.
 *	For copying and distribution information, see the file
 *	"mit-copyright.h". 
 */
/* $Header$ */

#ifndef lint
static char rcsid_ZCompareUIDPred_c[] = "$Header$";
#endif

#include "internal.h"

int ZCompareUIDPred(notice, uid)
    ZNotice_t *notice;
    void *uid;
{
    return (ZCompareUID(&notice->z_uid, (ZUnique_Id_t *) uid));
}

int ZCompareMultiUIDPred(notice, uid)
    ZNotice_t *notice;
    void *uid;
{
    return (ZCompareUID(&notice->z_multiuid, (ZUnique_Id_t *) uid));
}