view src/protocols/zephyr/error_table.h @ 10074:2e225cd35615

[gaim-migrate @ 11054] This is some sound related stuff. Add a "No Sounds" sound method for those who like their Gaim to be really really quiet, switched to using the prefs API for mute_sounds, added a Mute Sounds entry to the buddy list tools menu so those without a system tray icon can use this, and kill off old child sound processes (any older than 15 seconds) which should fix bug #1034209. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Sat, 02 Oct 2004 18:53:19 +0000
parents 424a40f12a6c
children fc464a0abccc
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/*
 * Copyright 1988 by the Student Information Processing Board of the
 * Massachusetts Institute of Technology.
 *
 * For copyright info, see mit-sipb-copyright.h.
 */

#ifndef _ET_H
struct error_table {
    char const * const * msgs;
    long base;
    int n_msgs;
};
struct et_list {
    struct et_list *next;
    const struct error_table *table;
};
extern struct et_list * _et_list;

#define	ERRCODE_RANGE	8	/* # of bits to shift table number */
#define	BITS_PER_CHAR	6	/* # bits to shift per character in name */

extern const char *error_table_name();
#define _ET_H
#endif