view README.plugins @ 243:3414ff74cb0f

[gaim-migrate @ 253] Sat May 20 09:56:16 UTC 2000 EWarmenhoven - That 2 second delay in updates is gone, and I think it's actually faster than the TOC code now. - I figured out why it was segfaulting. I'm stupid sometimes. - I figured out why the idle times were appearing bizarrely. Once again, I'm stupid sometimes. - You can now be idle - You can now get a user's info (sort of - use the debug window) (still no away messages though....) - You can now be away - You can now set your info (but not your dir info - yet) - I think it's almost at a point where it's ready for use. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Sat, 20 May 2000 10:03:16 +0000
parents 0eb9e6928d7e
children a761951579b9
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Note:

The plugins that come with GAIM are for educational purposes only.
We have released them hoping to give you guys enough information to
go on.  We'll continue developing them in our free time but we ask you
to do the same.  If you have any suggestions for them, let us know.

If you do not wish to enable the plugin support within GAIM, run the
./configure script with the --disable-plugins option and recompile your
source code.  This will prevent the ability to load plugins.

'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you
specified when you ./configure'd - it defaults to /usr/local). Gaim looks
for the plugins in $HOME/.gaim/plugins/ by default, but they do not have
to be there to use them. Also, plugins have a .so extension by default,
though they do not have to.

Enjoy and Happy Hacking!

Rob Flynn