Mercurial > pidgin
view README.plugins @ 243:3414ff74cb0f
[gaim-migrate @ 253]
Sat May 20 09:56:16 UTC 2000 EWarmenhoven
- That 2 second delay in updates is gone, and I think it's actually
faster than the TOC code now.
- I figured out why it was segfaulting. I'm stupid sometimes.
- I figured out why the idle times were appearing bizarrely. Once
again, I'm stupid sometimes.
- You can now be idle
- You can now get a user's info (sort of - use the debug window) (still
no away messages though....)
- You can now be away
- You can now set your info (but not your dir info - yet)
- I think it's almost at a point where it's ready for use.
committer: Tailor Script <tailor@pidgin.im>
| author | Eric Warmenhoven <eric@warmenhoven.org> |
|---|---|
| date | Sat, 20 May 2000 10:03:16 +0000 |
| parents | 0eb9e6928d7e |
| children | a761951579b9 |
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Note: The plugins that come with GAIM are for educational purposes only. We have released them hoping to give you guys enough information to go on. We'll continue developing them in our free time but we ask you to do the same. If you have any suggestions for them, let us know. If you do not wish to enable the plugin support within GAIM, run the ./configure script with the --disable-plugins option and recompile your source code. This will prevent the ability to load plugins. 'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you specified when you ./configure'd - it defaults to /usr/local). Gaim looks for the plugins in $HOME/.gaim/plugins/ by default, but they do not have to be there to use them. Also, plugins have a .so extension by default, though they do not have to. Enjoy and Happy Hacking! Rob Flynn
