view PROGRAMMING_NOTES @ 12288:3897229ccb33

[gaim-migrate @ 14592] " This patch fixes two serious bugs in the hidden conversation/queuing code. First, it removes the need to explicitly present conversations created under queuing conditions. Instead, when an incoming message is received and a conversation does not exist, a hidden conversation is created in a received-im-msg signal handler by swapping out the create_conversation function in the gtkconv ui_ops. This fixes a bug which could allow conversations to be created in a hidden state when they should be visible (i.e. buddy pounce open an im window action). This required a second search for a conversation in server.c after the signal is emitted. Second, it fixes a bug which would cause gaim to crash when quitting with a queued message. Fixing this simplified the code a bit by removing the private_remove_gtkconv function and instead adding a check in gaim_gtk_conv_window_remove_gtkconv to prevent the hidden_convwin from being destroyed when the last conversation is removed." --charkins committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 02 Dec 2005 00:40:32 +0000
parents da88e2cd5c53
children 83ec0b408926
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)