Mercurial > pidgin
view plugins/crazychat/face.c @ 11983:39f2aa4350d8
[gaim-migrate @ 14276]
Finally turning this on, after sticking in a vpane so you can get it
out of your way. I also changed the icons.
Still todo is making it show and hide based on if they match the global status,
and misc stuff like adding and removing the selectors based on account
enable/disable and add/delete.
Anyway, now that they're enabled, y'all can tell me what you think,
and if I'm really going in the right direction.
committer: Tailor Script <tailor@pidgin.im>
| author | Tim Ringenbach <marv@pidgin.im> |
|---|---|
| date | Sat, 05 Nov 2005 19:22:26 +0000 |
| parents | ed017b9c532d |
| children |
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line source
#include "face.h" #include "sharky.h" #include "doggy.h" #include <assert.h> FACE init_face(KIND kind) { FACE face; face = (FACE)malloc(sizeof(*face)); switch(kind){ case DOG: init_dog(face); break; case SHARK: init_shark(face); break; default: printf("default face\n"); init_dog(face); break; } return face; } void draw_face(FACE face, GLfloat zrot, GLfloat yrot, BOOL left_eye, BOOL right_eye, GLfloat mouth_open, DIRECTION dir, OUTPUT_MODE mode){ face->draw_func(face, zrot, yrot, left_eye, right_eye, mouth_open, dir, mode); } void change_materials(FACE f, int* mats, int num_change){ int i; assert(!(num_change<0 || num_change>NUM_PARTS)); for(i=0;i<num_change;i++){ f->mat_indeces[i]=mats[i]; } } void free_face(FACE f){}
