view plugins/perl/scripts/plugin_pref.pl @ 11983:39f2aa4350d8

[gaim-migrate @ 14276] Finally turning this on, after sticking in a vpane so you can get it out of your way. I also changed the icons. Still todo is making it show and hide based on if they match the global status, and misc stuff like adding and removing the selectors based on account enable/disable and add/delete. Anyway, now that they're enabled, y'all can tell me what you think, and if I'm really going in the right direction. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Sat, 05 Nov 2005 19:22:26 +0000
parents 0e9e2b923d09
children 6fd82071a7b8
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$MODULE_NAME = "Prefs Functions Test";
use Gaim;
# All the information Gaim gets about our nifty plugin
%PLUGIN_INFO = ( 
	perl_api_version => 2, 
	name => " Perl: $MODULE_NAME", 
	version => "0.1", 
	summary => "Test plugin for the Perl interpreter.", 
	description => "Implements a set of test proccedures to ensure all functions that work in the C API still work in the Perl plugin interface.  As XSUBs are added, this *should* be updated to test the changes.  Furthermore, this will function as the tutorial perl plugin.", 
	author => "John H. Kelm <johnhkelm\@gmail.com>", 
	url => "http://sourceforge.net/users/johnhkelm/", 
	
	load => "plugin_load", 
	unload => "plugin_unload", 
	prefs_info => "foo"
); 

	# These names must already exist
	my $GROUP		= "UIUC Buddies";
	my $USERNAME 		= "johnhkelm2";
	
	# We will create these on load then destroy them on unload
	my $TEST_GROUP		= "perlTestGroup";
	my $TEST_NAME	 	= "perlTestName";
	my $TEST_ALIAS	 	= "perlTestAlias";
	my $PROTOCOL_ID 	= "prpl-oscar";

sub foo {
	$frame = Gaim::Pref::frame_new();

	$ppref = Gaim::Pref::new_with_label("boolean");
	Gaim::Pref::frame_add($frame, $ppref);
	
	$ppref = Gaim::Pref::new_with_name_and_label("/plugins/core/perl_test/bool", "Boolean Preference");
	Gaim::Pref::frame_add($frame, $ppref);	

		
	$ppref = Gaim::Pref::new_with_name_and_label("/plugins/core/perl_test/choice", "Choice Preference");
	Gaim::Pref::set_type($ppref, 1);
	Gaim::Pref::add_choice($ppref, "foo", $frame);
	Gaim::Pref::add_choice($ppref, "bar", $frame);
	Gaim::Pref::frame_add($frame, $ppref);
	
	$ppref = Gaim::Pref::new_with_name_and_label("/plugins/core/perl_test/text", "Text Box Preference");
	Gaim::Pref::set_max_length($ppref, 16);
	Gaim::Pref::frame_add($frame, $ppref);
	
	return $frame;
}

sub plugin_init { 
	
	return %PLUGIN_INFO; 
} 


# This is the sub defined in %PLUGIN_INFO to be called when the plugin is loaded
#	Note: The plugin has a reference to itself on top of the argument stack.
sub plugin_load { 
	my $plugin = shift; 
	print "#" x 80 . "\n\n";


	#########  TEST CODE HERE  ##########

	Gaim::Prefs::add_none("/plugins/core/perl_test");
	Gaim::Prefs::add_bool("/plugins/core/perl_test/bool", 1);	
	Gaim::Prefs::add_string("/plugins/core/perl_test/choice", "bar");	
	Gaim::Prefs::add_string("/plugins/core/perl_test/text", "Foo");	
	

	print "\n\n" . "#" x 80 . "\n\n";
} 

sub plugin_unload { 
	my $plugin = shift; 

	print "#" x 80 . "\n\n";


	#########  TEST CODE HERE  ##########


	print "\n\n" . "#" x 80 . "\n\n";
}