Mercurial > pidgin
view src/gaim-client-example.c @ 13490:40c5d0508a1a
[gaim-migrate @ 15866]
This is a refactoring of the dbus service directory detection stuff. It was originally taken from guifications and that version had problem when a prefix was specificed to configure. Basically it would always try to install into the system directory regardless of --prefix. Anyways, this new code takes that into consideration.
Also, I changed the way gaim.service is generated. It's now created from a .in file and has been relocated to the top of the source tree.
committer: Tailor Script <tailor@pidgin.im>
| author | Gary Kramlich <grim@reaperworld.com> |
|---|---|
| date | Sun, 12 Mar 2006 21:09:16 +0000 |
| parents | c9312177821a |
| children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }
