view plugins/crazychat/models.c @ 13598:41e40b323dc3

[gaim-migrate @ 15984] Previously our file transfer dialog showed "time elapsed" as the current time minus the time when the transfer was added to the ft dialog. When sending a file, the transfer is added when you offer the file to the remote user, not when the transfer actually starts. This meant the "time elapsed" was longer than it should have been, which threw off the transfer rate. This should fix that. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 09 Apr 2006 17:38:38 +0000
parents ed017b9c532d
children
line wrap: on
line source

#include"glm.h"
#include <GL/gl.h>
#include <GL/glu.h>
#include "face.h"

#define ASCII_DIGITS 48

void init_lists(GLint** lists, GLMmodel*** models, int num_lists, char* name, float my_scale){
	int i;
	char c;
	GLint* temp_lists;
	GLMmodel** temp_models;
	char* temp = (char*)malloc(sizeof(char) * (strlen(name) + strlen(".obj" + 3)));
	GLMmodel* model;	
	float dum;
	temp_lists = (GLint*)malloc(sizeof(GLint) * num_lists);	
	temp_models = (GLMmodel**)malloc(sizeof(GLMmodel*) * num_lists);

	for(i=0;i<num_lists;i++) {
		strcpy(temp, name);
		if(i<10){
			c = (char)(ASCII_DIGITS+i);
			strncat(temp, &c, 1);
		}
		else{
			c = (char)(i/10+ASCII_DIGITS);
			strncat(temp, &c, 1);
			c = (char)(i%10 + ASCII_DIGITS);
			strncat(temp, &c, 1);
		}
		strcat(temp, ".obj");
		temp_models[i]=glmReadOBJ(temp);
		glmScale(temp_models[i], my_scale);
		dum =glmUnitize(temp_models[i]); // this actually just centers
		//printf("%s factor %f", temp, dum);
		temp_lists[i]=glmList(temp_models[i], GLM_SMOOTH);
	}

	*lists = temp_lists;
	*models = temp_models;
	free(temp);	
}

int compute_lid(BOOL open, int curr_lid, int max){
	if(open) {
		if(curr_lid < max){
			curr_lid++;
		}
		else
			curr_lid=max;
	}
	else {
		if(curr_lid >=2){
			curr_lid-=2;	
		}
		else if(curr_lid==1){
			curr_lid--;
		}
		curr_lid=0;
	}
	return curr_lid;
}

void apply_output_mode(FACE f, GLfloat* angle, GLfloat* yangle, BOOL* left_open, BOOL* right_open, GLfloat* open, DIRECTION* dir)
{
	struct doggy_struct* dog = (struct doggy_struct*)f->char_struct;
	if(f->my_mode==NORMAL){
		f->curr_z_angle=0;
		return;
	}
	if(f->my_mode==CRAZY1){
		f->curr_z_angle = f->curr_z_angle+ANGLE_INC;
		*angle = f->curr_z_angle;
	}
}