view plugins/raw.c @ 7011:4375bf2d9020

[gaim-migrate @ 7574] The user-visible changes? Gaim now shows peep's away messages in their tooltip for AIM over oscar. Things to do: -Make sure this doesn't screw up with huge buddy lists -Replace %n with your screen name, etc. in the tooltip -Leave in b, i, u tags in the tooltip -Fix the 2 8 byte memleaks in locate.c Client authors that aren't me will want to read the following pretty closely... I made some internal libfaim changes. I desire to make libfaim cleaner. I don't know if this really helps or not. Here's what I've done: Changed all the SNAC-sending functions in info.c to NOT take a conn argument. The connection is looked up from the session. I'm trying to make oscar.c less-aware of connections. Added aim_locate_finduserinfo() - Use for getting the aim_userinfo_t for the given screenname. Added aim_locate_getinfoshort() - Use this to request that the servers send you profile info, away message, caps, or a combination of the above. It's like aim_locate_getinfo() but less rate limited. Renamed aim_bos_reqlocaterights() to aim_locate_reqrights() Renamed aim_getinfo() to aim_locate_getinfo() Renamed aim_setdirectoryinfo() to aim_locate_setdirinfo() Renamed aim_0002_000b() to aim_locate_000b() Renamed aim_setuserinterests() to aim_locate_setinterests() Removed aim_userinfo_sn() Removed aim_userinfo_flags() Removed aim_userinfo_idle() Removed aim_userinfo_warnlevel() Removed aim_userinfo_createtime() Removed aim_userinfo_membersince() Removed aim_userinfo_onlinesince() Removed aim_userinfo_sessionlen() Removed aim_userinfo_hascap() Renamed info.c to locate.c Made locate.c keep a static, linked list of nodes of sn, away message, available message, user info. This list is maintained by libfaim automatically. Now clients don't have to keep track of all this stuff themselves, and users won't have to wait for away message/info retrieval if the person is in your buddy list. libfaim uses the iChat way of retrieving stuff, which is not nearly as rate limited as the old way. I actually have a feeling WinAIM uses the same SNAC now (although I didn't check), but I like pluggin iChat because it's innovative. Moved sess->emailinfo to a static variable inside email.c. Removed evilhack from oscar.c I think that's about everything... committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 29 Sep 2003 12:30:03 +0000
parents 7dba3e17cb21
children d7fd01f7bdcb
line wrap: on
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#include "gtkinternal.h"

#include "conversation.h"
#include "debug.h"
#include "prpl.h"
#include "gtkplugin.h"
#include "gtkutils.h"

#ifdef MAX
# undef MAX
# undef MIN
#endif

#include "protocols/jabber/jabber.h"
#include "protocols/msn/session.h"

#define RAW_PLUGIN_ID "gtk-raw"

static GtkWidget *window = NULL;
static GaimAccount *account = NULL;
static GaimPlugin *my_plugin = NULL;

static int
window_closed_cb()
{
	gaim_plugin_unload(my_plugin);

	return FALSE;
}

static void
text_sent_cb(GtkEntry *entry)
{
	const char *txt;
	GaimConnection *gc;

	if (account == NULL)
		return;

	gc = gaim_account_get_connection(account);

	txt = gtk_entry_get_text(entry);

	gaim_debug_misc("raw", "prpl num = %d\n", gaim_account_get_protocol(account));
	switch (gaim_account_get_protocol(account)) {
		case GAIM_PROTO_TOC:
			{
				int *a = (int *)gc->proto_data;
				unsigned short seqno = htons(a[1]++ & 0xffff);
				unsigned short len = htons(strlen(txt) + 1);
				write(*a, "*\002", 2);
				write(*a, &seqno, 2);
				write(*a, &len, 2);
				write(*a, txt, ntohs(len));
				gaim_debug(GAIM_DEBUG_MISC, "raw", "TOC C: %s\n", txt);
			}
			break;

		case GAIM_PROTO_MSN:
			{
				MsnSession *session = gc->proto_data;
				char buf[strlen(txt) + 3];

				g_snprintf(buf, sizeof(buf), "%s\r\n", txt);
				msn_servconn_write(session->notification_conn, buf, strlen(buf));
			}
			break;

		case GAIM_PROTO_IRC:
			write(*(int *)gc->proto_data, txt, strlen(txt));
			write(*(int *)gc->proto_data, "\r\n", 2);
			gaim_debug(GAIM_DEBUG_MISC, "raw", "IRC C: %s\n", txt);
			break;

		case GAIM_PROTO_JABBER:
			jab_send_raw(*(jconn *)gc->proto_data, txt);
			break;

		default:
			gaim_debug_error("raw", "Unknown protocol ID %d\n",
							 gaim_account_get_protocol(account));
			break;
	}

	gtk_entry_set_text(entry, "");
}

static void
account_changed_cb(GtkWidget *dropdown, GaimAccount *new_account,
				   void *user_data)
{
	account = new_account;
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	GtkWidget *hbox;
	GtkWidget *entry;
	GtkWidget *dropdown;

	/* Setup the window. */
	window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_container_set_border_width(GTK_CONTAINER(window), 6);

	g_signal_connect(G_OBJECT(window), "delete_event",
					 G_CALLBACK(window_closed_cb), NULL);

	/* Main hbox */
	hbox = gtk_hbox_new(FALSE, 6);
	gtk_container_add(GTK_CONTAINER(window), hbox);

	/* Account drop-down menu. */
	dropdown = gaim_gtk_account_option_menu_new(NULL, FALSE,
			G_CALLBACK(account_changed_cb), NULL, NULL);

	if (gaim_connections_get_all())
		account = (GaimAccount *)gaim_connections_get_all()->data;

	gtk_box_pack_start(GTK_BOX(hbox), dropdown, FALSE, FALSE, 0);

	/* Entry box */
	entry = gtk_entry_new();
	gtk_box_pack_start(GTK_BOX(hbox), entry, FALSE, FALSE, 0);

	g_signal_connect(G_OBJECT(entry), "activate",
					 G_CALLBACK(text_sent_cb), NULL);

	gtk_widget_show_all(window);

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	if (window)
		gtk_widget_destroy(window);

	window = NULL;

	return TRUE;
}

static GaimPluginInfo info =
{
	2,
	GAIM_PLUGIN_STANDARD,
	GAIM_GTK_PLUGIN_TYPE,
	0,
	NULL,
	GAIM_PRIORITY_DEFAULT,
	RAW_PLUGIN_ID,
	N_("Raw"),
	VERSION,
	N_("Lets you send raw input to text-based protocols."),
	N_("Lets you send raw input to text-based protocols (Jabber, MSN, IRC, "
	   "TOC). Hit 'Enter' in the entry box to send. Watch the debug window."),
	"Eric Warmenhoven <eric@warmenhoven.org>",
	GAIM_WEBSITE,
	plugin_load,
	plugin_unload,
	NULL,
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	my_plugin = plugin;
}

GAIM_INIT_PLUGIN(raw, init_plugin, info)