view libpurple/plugins/mono/GetBuddyBack.cs @ 31736:462c19eb31d8

Remove duplicate calls to msn_slpmsg_set_slplink. This function is already called when a slpmsg is created, and calling it again will place the slpmsg on the slplink list an extra time. If the slpmsg is freed, then the first entry is removed, but the second remains, and can cause crashes due to invalid memory accesses. Fixes #14307.
author Elliott Sales de Andrade <qulogic@pidgin.im>
date Thu, 14 Jul 2011 05:54:10 +0000
parents 80ee585fb53c
children
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using Purple;

public class GetBuddyBack : Plugin
{
	private static PluginInfo info = new PluginInfo("mono-buddyback", "C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled");

	public GetBuddyBack()
		: base (info)
	{
	}

	public void HandleSig(object[] args)
	{
		Buddy buddy = (Buddy)args[0];
		
		Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n");
	}
	
	public override void Load()
	{
		Debug.debug(Debug.INFO, "buddyback", "loading...\n");
		
		/*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/
		BuddyList.OnBuddyStatusChanged.connect(this, new Signal.Handler(HandleSig));
	}
	
	public override void Unload()
	{
	}
	
	public override void Destroy()
	{
	}
}