Mercurial > pidgin
view plugins/crazychat/draw.c @ 13771:463259ea22ff
[gaim-migrate @ 16183]
Apparently if you just use --with-python the autotools decide you must mean
you want to use yes(1) as your python interpreter, this results in an
infinitely growing output file the first time the dbus stuff tries to generate
a header. That's bad. This should make it a bit clearer.
committer: Tailor Script <tailor@pidgin.im>
| author | Etan Reisner <pidgin@unreliablesource.net> |
|---|---|
| date | Fri, 12 May 2006 22:08:34 +0000 |
| parents | ed017b9c532d |
| children |
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#include "righteye10.h" typedef struct _point{ GLshort x; GLshort y; } Point; typedef struct Packet{ Point mouthLeft; Point mouthRight; Point mouthTop; Point mouthBottom; Point eyeLeft; Point eyeRight; } Packet; #define NUM_EYE_FRAMES 10 GLint rightEyes[NUM_EYE_FRAMES]; void CalculateMouthPoints(GLshort[][][] ctrlpoints, struct Packet* p) { GLshort points[4][3]; points[0][0]=p->mouthLeft.x; points[0][1]=p->mouthLeft.y; points[0][2]=front; points[1][0]=p->mouthBottom.x; points[1][1]=p->mouthTop.y; points[1][2]=front; points[2][0]=p->mouthRight.x; points[2][1]=p->mouthRight.y; points[2][2]=front; points[3][0]=p->mouthTop.x; points[3][1]=p->mouthTop.y; points[3][2]=front; ctrlpoints[0][0][0]=points[0][0]; ctrlpoints[0][0][1]=points[0][1]; ctrlpoints[0][0][2]=points[0][2]; ctrlpoints[0][1][0]=points[1][0]; ctrlpoints[0][1][1]=points[1][1]; ctrlpoints[0][1][2]=points[1][2]; ctrlpoints[0][2][0]=points[2][0]; ctrlpoints[0][2][1]=points[2][1]; ctrlpoints[0][2][2]=points[2][2]; ctrlpoints[1][0][0]=points[0][0]; ctrlpoints[1][0][1]=points[0][1]; ctrlpoints[1][0][2]=points[0][2]; ctrlpoints[1][1][0]=0; ctrlpoints[1][1][1]=0; ctrlpoints[1][1][2]=back; ctrlpoints[1][2][0]=points[2][0]; ctrlpoints[1][2][1]=points[2][1]; ctrlpoints[1][2][2]=points[2][2]; ctrlpoints[2][0][0]=points[0][0]; ctrlpoints[2][0][1]=points[0][1]; ctrlpoints[2][0][2]=points[0][2]; ctrlpoints[2][1][0]=points[3][0]; ctrlpoints[2][1][1]=points[3][1]; ctrlpoints[2][1][2]=points[3][2]; ctrlpoints[2][2][0]=points[2][0]; ctrlpoints[2][2][1]=points[2][1]; ctrlpoints[2][2][2]=points[2][2]; } void drawMouth(struct Packet* p) { GLshort[4][3][3] ctrlpoints; CalculateMouthPoints(ctrlpoints, p); glMap2f(GL_MAP2_VERTEX_3, 0, 10, 3, 3, 0.0, 10.0, 9, 3, &ctrlpoints[0][0][0]); glEnable(GL_MAP2_VERTEX_3); glMapGrid2f(10, 0, 10, 10, 0, 10); glEnable(GL_AUTO_NORMAL); glEvalMesh2(GL_FILL, 0, 10, 0, 10); } void initEyes(){ void drawEyes(struct Packet* p){ GLshort eye[3][3][3]; CalculateEyePoints(eye, p, LEFT); glMap2f(GL_MAP2_VERTEX_3, 0, 10, 3, 3, 0.0, 10.0, 9, 3, &eyep[0][0][0]); glMapGrid2f(10, 0, 10, 10, 0, 10); glEvalMesh2(GL_FILL, 0, 10, 0, 10); CalculateEyePoints(eye, p, RIGHT); glMap2f(GL_MAP2_VERTEX_3, 0, 10, 3, 3, 0.0, 10.0, 9, 3, &eyep[0][0][0]); glMapGrid2f(10, 0, 10, 10, 0, 10); glEvalMesh2(GL_FILL, 0, 10, 0, 10); } void drawHead(struct Packet* p){ }
