view doc/plugin-signals.dox @ 13131:47ecef83e2e1

[gaim-migrate @ 15493] A lot of our conversation code assumes that conv->account != NULL. This is a completely invalid assumption. If you have a conversation open on an account, and you delete the account, Gaim should leave the conversation window open and set the account to NULL and handle everything appropriately. Currently it does not, and that makes me a little unhappy. To reproduce this: 1. Open a conversation with someone 2. Delete the account that you're sending messages from 3. Watch the assertion failures scroll by in the debug window committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 06 Feb 2006 05:43:09 +0000
parents 1ec93dd2f359
children 8cf53d7a0887
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/** @page plugin-signals Plugin Signals

 @signals
  @signal plugin-load
  @signal plugin-unload
 @endsignals

 <hr>

 @signaldef plugin-load
  @signalproto
void (*plugin_load)(GaimPlugin *plugin);
  @endsignalproto
  @signaldesc
   Emitted when a plugin is loaded.
  @param plugin The plugin that was loaded.
 @endsignaldef

 @signaldef plugin-unload
  @signalproto
void (*plugin_unload)(GaimPlugin *plugin);
  @endsignalproto
  @signaldesc
   Emitted when a plugin is unloaded.
  @param plugin The plugin that was unloaded.
 @endsignaldef

 */
// vim: syntax=c tw=75 et