view src/protocols/msn/dispatch.h @ 8645:47f647dd2ac3

[gaim-migrate @ 9397] From out of nowhere comes a zephyr fix from yours truely. If zephyr is the only account you sign on with, then the Gaim login window never disappears because previously there was no connection status dialog thingy. This fixes that. It would probably be good if this wasn't necessary. I might fix that a bit later. Like, maybe make sure the login window is hidden before the buddy list is drawn. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 13 Apr 2004 03:53:37 +0000
parents 06f57183e29f
children ab6636c5a136
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/**
 * @file dispatch.h Dispatch server functions
 *
 * gaim
 *
 * Copyright (C) 2003-2004 Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_DISPATCH_H_
#define _MSN_DISPATCH_H_

#include "session.h"
#include "servconn.h"

MsnServConn *msn_dispatch_new(MsnSession *session, const char *server,
							  int port);

#endif /* _MSN_DISPATCH_H_ */