view libgaim/plugins/perl/common/Stringref.xs @ 15113:4a8c368df4ea

[gaim-migrate @ 17899] Some touchups: * If one of the parallel connection attempts fails immediately (i.e. does not time out) then don't cancel the other one. * Make sure we don't continue on to step 2 of the peer connection process after we kick off the parallel gaim_proxy_connects(). It looks like this would happen most of the time, because the connect_timeout_timer would be added for the verified ip, so it would NOT be added for the client ip, and so we wouldn't hit the "return" call because it happens to be in the same block as the second gaim_timeout_add() call. * Add the connection timeout timer even if the gaim_proxy_connect() to the verified ip returns NULL for some crazy reason. I didn't actually test any of this. I should probably do that when I get home. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 06 Dec 2006 01:29:59 +0000
parents 60b1bc8dbf37
children
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#include "module.h"

MODULE = Gaim::Stringref  PACKAGE = Gaim::Stringref  PREFIX = gaim_stringref_
PROTOTYPES: ENABLE

int
gaim_stringref_cmp(s1, s2)
	Gaim::Stringref s1
	Gaim::Stringref s2

size_t
gaim_stringref_len(stringref)
	Gaim::Stringref stringref

Gaim::Stringref
gaim_stringref_new(class, value)
	const char *value
    C_ARGS:
	value

Gaim::Stringref
gaim_stringref_new_noref(class, value)
	const char *value
    C_ARGS:
	value

Gaim::Stringref
gaim_stringref_ref(stringref)
	Gaim::Stringref stringref

void
gaim_stringref_unref(stringref)
	Gaim::Stringref stringref

const char *
gaim_stringref_value(stringref)
	Gaim::Stringref stringref