view plugins/gaim.pl @ 4082:4b04ecb3eb97

[gaim-migrate @ 4297] (22:54:38) Robot101: * Make sure prefs are saved before plugins are removed, and not afterwards. (22:54:59) Robot101: * Move do_quit() into aim.c and make sure everything appropriate uses it. (22:55:12) Robot101: * Remove duplicated cancel_login for closing the main window, use do_quit instead. (22:55:49) Robot101: * Remove uncalled code pertaining to closing the about window from when it was called via gaim -v. (22:56:06) LSchiere: what's this in sounds? (22:56:29) Robot101: * Add correct ifdefs to prefs so only compiled-in sound methods are shown. (22:56:34) LSchiere: if you broke my sounds... (22:57:07) Robot101: * Remove unused sound order data, and clarify comments and debug output. (22:57:56) Robot101: * Remove duplicated check which is performed at the start of play_file anyway. (22:58:03) Robot101: that's the lot committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 16 Dec 2002 03:58:54 +0000
parents e120097bbd72
children
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sub description {
        my($a, $b, $c, $d, $e, $f) = @_;
        ("Example", "1.0", "An example Gaim perl script that does nothing particularly useful:\n\t-Show a dialog on load\n\t-Set user idle for 6,000 seconds\n\t-Greets people signing on with \"Hello\"\n\t-Informs you when script has been loaded for one minute.", "Eric Warmenhoven &lt;eric\@warmenhoven.org>", "http://gaim.sf.net", "/dev/null");
}

$handle = GAIM::register("Example", "1.0", "goodbye", "");

GAIM::print("Perl Says", "Handle $handle");
		
$ver = GAIM::get_info(0);
@ids = GAIM::get_info(1);

$msg = "Gaim $ver:";
foreach $id (@ids) {
	$pro = GAIM::get_info(7, $id);
	$nam = GAIM::get_info(3, $id);
	$msg .= "\n$nam using $pro";
}


GAIM::command("idle", 6000);

GAIM::add_event_handler($handle, "event_buddy_signon", "echo_reply");
GAIM::add_timeout_handler($handle, 60, "notify");

sub echo_reply {
	$index = $_[0];
	$who = $_[1];
	GAIM::print_to_conv($index, $who, "Hello", 0);
}

sub notify {
	GAIM::print("1 minute", "gaim test has been loaded for 1 minute");
}

sub goodbye {
	GAIM::print("You Bastard!", "You killed Kenny!");
}