Mercurial > pidgin
view src/core.h @ 8436:4bb3d8dc717e
[gaim-migrate @ 9166]
" If getaddrinfo() is used, the addrlen and addr returned
through that function are written through the pipe to
the child Gaim processes. getaddrinfo() sets the
addrlen and addr fields through the following
structure, defined in <netdb.h>:
struct addrinfo {
int ai_flags;
int ai_family;
int ai_socktype;
int ai_protocol;
size_t ai_addrlen;
char *ai_canonname;
struct sockaddr *ai_addr;
struct addrinfo *ai_next;
};
This is from FreeBSD/amd64 5.2.1-RELEASE. This
structure is defined differently on different systems.
Take, for example, this OpenBSD/i386 3.5-beta system:
struct addrinfo {
int ai_flags;
int ai_family;
int ai_socktype;
int ai_protocol;
socklen_t ai_addrlen;
struct sockaddr *ai_addr;
char *ai_canonname;
struct addrinfo *ai_next;
};
After being read, the addrlen and addr of each host is
written through the descriptor:
src/proxy.c:
466 rc =
getaddrinfo(dns_params.hostname, servname, &hints, &res);
...
478 while(res) {
479
write(child_out[1], &(res->ai_addrlen),
sizeof(res->ai_addrlen));
480
write(child_out[1], res->ai_addr, res->ai_addrlen);
481 res =
res->ai_next;
482 }
And later subsequently read:
286 rc=read(req->fd_out,
&addrlen, sizeof(addrlen));
287 if(rc>0 && addrlen > 0) {
288
addr=g_malloc(addrlen);
289
rc=read(req->fd_out, addr, addrlen);
So hence, the type of addrlen that is used in
host_resolved() must match that of the addrlen used in
the addrinfo structure, or they must at least be
guarenteed to be the same size." --jarady
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Fri, 12 Mar 2004 16:59:22 +0000 |
| parents | f24172f53650 |
| children | 11e465b55fe6 |
line wrap: on
line source
/** * @file core.h Gaim Core API * @defgroup core Gaim Core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_CORE_H_ #define _GAIM_CORE_H_ typedef struct GaimCore GaimCore; typedef struct { void (*ui_prefs_init)(void); void (*debug_ui_init)(void); /* Unfortunate necessity. */ void (*ui_init)(void); void (*quit)(void); } GaimCoreUiOps; #ifdef __cplusplus extern "C" { #endif /** * Initializes the core of gaim. * * This will setup preferences for all the core subsystems. * * @param ui The ID of the UI using the core. This should be a * unique ID, registered with the gaim team. * * @return @c TRUE if successful, or @c FALSE otherwise. */ gboolean gaim_core_init(const char *ui); /** * Quits the core of gaim, which, depending on the UI, may quit the * application using the gaim core. */ void gaim_core_quit(void); /** * Calls gaim_core_quit(). This can be used as the function * passed to gaim_timeout_add() when you want to shutdown Gaim * in a specified amount of time. When shutting down Gaim * from a plugin, you must use this with a timeout value of 0: * gaim_timeout_add(0, gaim_core_quitcb, NULL); * This is ensures that code from your plugin is not being * executed when gaim_core_quit() is called. Otherwise you * would get a core dump after gaim_core_quit() executes and * control returns to your plugin because gaim_core_quit() frees * all plugins. */ gboolean gaim_core_quit_cb(gpointer unused); /** * Returns the version of the core library. * * @return The version of the core library. */ const char *gaim_core_get_version(void); /** * Returns the ID of the UI that is using the core. * * @return The ID of the UI that is currently using the core. */ const char *gaim_core_get_ui(void); /** * Returns a handle to the gaim core. * * This is used for such things as signals. */ GaimCore *gaim_get_core(void); /** * Sets the UI ops for the core. * * @param A UI ops structure for the core. */ void gaim_core_set_ui_ops(GaimCoreUiOps *ops); /** * Returns the UI ops for the core. * * @return The core's UI ops structure. */ GaimCoreUiOps *gaim_core_get_ui_ops(void); #ifdef __cplusplus } #endif #endif /* _GAIM_CORE_H_ */ /* /===- `//"\\ """"`---.___.-"" ______-==| | | \\ _-"` __--""" ,-/-==\\ | | `\ ,' _-" /' | \\ ___ / / \ / .' / | \\ /" "\ /' / \ /' / ____ / | \`\.__/-"" D O \_/' / \/' /-'" """""---__ | "-/" O G R /' _--"` \_| / R __--_ t ), __--"" '""--_/ T _-"_>--<_\ h '-" \ {\__--_/} / \\__>--<__\ e B \ /' (_/ _-" | |__>--<__| U | | _/) )-" | |__>--<__| R | / /" ,_/ / /__>---<__/ N | o-o _// /-"_>---<__-" I / (^(" /"_>---<__- N _-" ,/| /__>--<__/ A _-" ,//('( |__>--<__| T / .----_ ( ( ')) |__>--<__| | /' _---_"\ `-)) )) ( |__>--<__| O | /' / "\`\ ,/,'//( ( \__>--<__\ R \ /' // || ,( ( ((, )) "-__>--<_"-_ "--____---"' _/'/ /' `"/ )` ) ,/| "-_">--<_/-__ __-" _/ ._-"//( )/ )) ` ""-'_/_/ /"""""""__--" ;'( ')/ ,)( """""""""" ' ') '( (/ ' ' ` */
