view src/protocols/oscar/txqueue.c @ 8436:4bb3d8dc717e

[gaim-migrate @ 9166] " If getaddrinfo() is used, the addrlen and addr returned through that function are written through the pipe to the child Gaim processes. getaddrinfo() sets the addrlen and addr fields through the following structure, defined in <netdb.h>: struct addrinfo { int ai_flags; int ai_family; int ai_socktype; int ai_protocol; size_t ai_addrlen; char *ai_canonname; struct sockaddr *ai_addr; struct addrinfo *ai_next; }; This is from FreeBSD/amd64 5.2.1-RELEASE. This structure is defined differently on different systems. Take, for example, this OpenBSD/i386 3.5-beta system: struct addrinfo { int ai_flags; int ai_family; int ai_socktype; int ai_protocol; socklen_t ai_addrlen; struct sockaddr *ai_addr; char *ai_canonname; struct addrinfo *ai_next; }; After being read, the addrlen and addr of each host is written through the descriptor: src/proxy.c: 466 rc = getaddrinfo(dns_params.hostname, servname, &hints, &res); ... 478 while(res) { 479 write(child_out[1], &(res->ai_addrlen), sizeof(res->ai_addrlen)); 480 write(child_out[1], res->ai_addr, res->ai_addrlen); 481 res = res->ai_next; 482 } And later subsequently read: 286 rc=read(req->fd_out, &addrlen, sizeof(addrlen)); 287 if(rc>0 && addrlen > 0) { 288 addr=g_malloc(addrlen); 289 rc=read(req->fd_out, addr, addrlen); So hence, the type of addrlen that is used in host_resolved() must match that of the addrlen used in the addrinfo structure, or they must at least be guarenteed to be the same size." --jarady committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 12 Mar 2004 16:59:22 +0000
parents 0a0be07f066a
children 92cbf9713795
line wrap: on
line source

/*
 * txqueue.c
 *
 * Herein lies all the mangement routines for the transmit (Tx) queue.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

#ifndef _WIN32
#include <sys/socket.h>
#else
#include "win32dep.h"
#endif

/*
 * Allocate a new tx frame.
 *
 * This is more for looks than anything else.
 *
 * Right now, that is.  If/when we implement a pool of transmit
 * frames, this will become the request-an-unused-frame part.
 *
 * framing = AIM_FRAMETYPE_OFT/FLAP
 * chan = channel for FLAP, hdrtype for OFT
 *
 */
faim_internal aim_frame_t *aim_tx_new(aim_session_t *sess, aim_conn_t *conn, fu8_t framing, fu16_t chan, int datalen)
{
	aim_frame_t *fr;

	if (!sess || !conn) {
		faimdprintf(sess, 0, "aim_tx_new: No session or no connection specified!\n");
		return NULL;
	}

	/* For sanity... */
	if ((conn->type == AIM_CONN_TYPE_RENDEZVOUS) || (conn->type == AIM_CONN_TYPE_LISTENER)) {
		if (framing != AIM_FRAMETYPE_OFT) {
			faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for rendezvous connection\n");
			return NULL;
		}
	} else {
		if (framing != AIM_FRAMETYPE_FLAP) {
			faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for FLAP connection\n");
			return NULL;
		}
	}

	if (!(fr = (aim_frame_t *)calloc(1, sizeof(aim_frame_t))))
		return NULL;

	fr->conn = conn; 
	fr->hdrtype = framing;
	if (fr->hdrtype == AIM_FRAMETYPE_FLAP)
		fr->hdr.flap.channel = chan;
	else if (fr->hdrtype == AIM_FRAMETYPE_OFT)
		fr->hdr.rend.type = chan;
	else 
		faimdprintf(sess, 0, "tx_new: unknown framing\n");

	if (datalen > 0) {
		fu8_t *data;

		if (!(data = (unsigned char *)malloc(datalen))) {
			aim_frame_destroy(fr);
			return NULL;
		}

		aim_bstream_init(&fr->data, data, datalen);
	}

	return fr;
}

/* 
 * This increments the tx command count, and returns the seqnum
 * that should be stamped on the next FLAP packet sent.  This is
 * normally called during the final step of packet preparation
 * before enqueuement (in aim_tx_enqueue()).
 */
static flap_seqnum_t aim_get_next_txseqnum(aim_conn_t *conn)
{
	flap_seqnum_t ret;
	
	ret = ++conn->seqnum;

	return ret;
}

/*
 * The overall purpose here is to enqueue the passed in command struct
 * into the outgoing (tx) queue.  Basically...
 *   1) Make a scope-irrelevent copy of the struct
 *   3) Mark as not-sent-yet
 *   4) Enqueue the struct into the list
 *   6) Return
 *
 * Note that this is only used when doing queue-based transmitting;
 * that is, when sess->tx_enqueue is set to &aim_tx_enqueue__queuebased.
 *
 */
static int aim_tx_enqueue__queuebased(aim_session_t *sess, aim_frame_t *fr)
{

	if (!fr->conn) {
		faimdprintf(sess, 1, "aim_tx_enqueue: WARNING: enqueueing packet with no connecetion\n");
		fr->conn = aim_getconn_type(sess, AIM_CONN_TYPE_BOS);
	}

	if (fr->hdrtype == AIM_FRAMETYPE_FLAP) {
		/* assign seqnum -- XXX should really not assign until hardxmit */
		fr->hdr.flap.seqnum = aim_get_next_txseqnum(fr->conn);
	}

	fr->handled = 0; /* not sent yet */

	/* see overhead note in aim_rxqueue counterpart */
	if (!sess->queue_outgoing)
		sess->queue_outgoing = fr;
	else {
		aim_frame_t *cur;
		for (cur = sess->queue_outgoing; cur->next; cur = cur->next);
		cur->next = fr;
	}

	return 0;
}

/*
 * Parallel to aim_tx_enqueue__queuebased, however, this bypasses
 * the whole queue mess when you want immediate writes to happen.
 *
 * Basically the same as its __queuebased couterpart, however
 * instead of doing a list append, it just calls aim_tx_sendframe()
 * right here. 
 * 
 */
static int aim_tx_enqueue__immediate(aim_session_t *sess, aim_frame_t *fr)
{

	if (!fr->conn) {
		faimdprintf(sess, 1, "aim_tx_enqueue: ERROR: packet has no connection\n");
		aim_frame_destroy(fr);
		return 0;
	}

	if (fr->hdrtype == AIM_FRAMETYPE_FLAP)
		fr->hdr.flap.seqnum = aim_get_next_txseqnum(fr->conn);

	fr->handled = 0; /* not sent yet */

	aim_tx_sendframe(sess, fr);

	aim_frame_destroy(fr);

	return 0;
}

faim_export int aim_tx_setenqueue(aim_session_t *sess, int what, int (*func)(aim_session_t *, aim_frame_t *))
{
	
	if (what == AIM_TX_QUEUED)
		sess->tx_enqueue = &aim_tx_enqueue__queuebased;
	else if (what == AIM_TX_IMMEDIATE) 
		sess->tx_enqueue = &aim_tx_enqueue__immediate;
	else if (what == AIM_TX_USER) {
		if (!func)
			return -EINVAL;
		sess->tx_enqueue = func;
	} else
		return -EINVAL; /* unknown action */

	return 0;
}

faim_internal int aim_tx_enqueue(aim_session_t *sess, aim_frame_t *fr)
{
	
	/*
	 * If we want to send on a connection that is inprogress, we have to force
	 * them to use the queue based version. Otherwise, use whatever they
	 * want.
	 */
	if (fr && fr->conn && 
			(fr->conn->status & AIM_CONN_STATUS_INPROGRESS)) {
		return aim_tx_enqueue__queuebased(sess, fr);
	}

	return (*sess->tx_enqueue)(sess, fr);
}

static int aim_send(int fd, const void *buf, size_t count)
{
	int left, cur;

	for (cur = 0, left = count; left; ) {
		int ret;

		ret = send(fd, ((unsigned char *)buf)+cur, left, 0);

		if (ret == -1)
			return -1;
		else if (ret == 0)
			return cur;

		cur += ret;
		left -= ret;
	}

	return cur;
}

static int aim_bstream_send(aim_bstream_t *bs, aim_conn_t *conn, size_t count)
{
	int wrote = 0;

	if (!bs || !conn || (count < 0))
		return -EINVAL;

	/* Make sure we don't send past the end of the bs */
	if (count > aim_bstream_empty(bs))
		count = aim_bstream_empty(bs); /* truncate to remaining space */

	if (count) {
		/*
		 * If we're sending a large direct IM (maybe it contains an 
		 * image or something), then we want to break it up into chunks 
		 * of 1024 and update the UI between sending each one.  This is 
		 * kind of ugly.  Ideally, if the client wants to send a large 
		 * amount of data it should just write to the fd directly--we're 
		 * not multithreaded and this is just a stop-gap thingy.
		 */
		if ((conn->type == AIM_CONN_TYPE_RENDEZVOUS) && 
		    (conn->subtype == AIM_CONN_SUBTYPE_OFT_DIRECTIM)) {
			const char *sn = aim_odc_getsn(conn);
			aim_rxcallback_t userfunc;

			while (count - wrote > 1024) {
				wrote = wrote + aim_send(conn->fd, bs->data + bs->offset + wrote, 1024);
				if ((userfunc=aim_callhandler(conn->sessv, conn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_IMAGETRANSFER)))
					userfunc(conn->sessv, NULL, sn, count-wrote>1024 ? ((double)wrote / count) : 1);
			}
		}

		if (count - wrote) {
			wrote = wrote + aim_send(conn->fd, bs->data + bs->offset + wrote, count - wrote);
		}
	}

	bs->offset += wrote;

	return wrote;
}

static int sendframe_flap(aim_session_t *sess, aim_frame_t *fr)
{
	aim_bstream_t bs;
	fu8_t *bs_raw;
	int payloadlen, err = 0, bslen;

	payloadlen = aim_bstream_curpos(&fr->data);

	if (!(bs_raw = malloc(6 + payloadlen)))
		return -ENOMEM;

	aim_bstream_init(&bs, bs_raw, 6 + payloadlen);

	/* FLAP header */
	aimbs_put8(&bs, 0x2a);
	aimbs_put8(&bs, fr->hdr.flap.channel);
	aimbs_put16(&bs, fr->hdr.flap.seqnum);
	aimbs_put16(&bs, payloadlen);

	/* payload */
	aim_bstream_rewind(&fr->data);
	aimbs_putbs(&bs, &fr->data, payloadlen);

	bslen = aim_bstream_curpos(&bs);
	aim_bstream_rewind(&bs);
	if (aim_bstream_send(&bs, fr->conn, bslen) != bslen)
		err = -errno;
	
	free(bs_raw); /* XXX aim_bstream_free */

	fr->handled = 1;
	fr->conn->lastactivity = time(NULL);

	return err;
}

static int sendframe_rendezvous(aim_session_t *sess, aim_frame_t *fr)
{
	aim_bstream_t bs;
	fu8_t *bs_raw;
	int payloadlen, err = 0, bslen;

	payloadlen = aim_bstream_curpos(&fr->data);

	if (!(bs_raw = malloc(8 + payloadlen)))
		return -ENOMEM;

	aim_bstream_init(&bs, bs_raw, 8 + payloadlen);

	/* Rendezvous header */
	aimbs_putraw(&bs, fr->hdr.rend.magic, 4);
	aimbs_put16(&bs, fr->hdr.rend.hdrlen);
	aimbs_put16(&bs, fr->hdr.rend.type);

	/* payload */
	aim_bstream_rewind(&fr->data);
	aimbs_putbs(&bs, &fr->data, payloadlen);

	bslen = aim_bstream_curpos(&bs);
	aim_bstream_rewind(&bs);
	if (aim_bstream_send(&bs, fr->conn, bslen) != bslen)
		err = -errno;

	free(bs_raw); /* XXX aim_bstream_free */

	fr->handled = 1;
	fr->conn->lastactivity = time(NULL);

	return err;
}

faim_internal int aim_tx_sendframe(aim_session_t *sess, aim_frame_t *fr)
{
	if (fr->hdrtype == AIM_FRAMETYPE_FLAP)
		return sendframe_flap(sess, fr);
	else if (fr->hdrtype == AIM_FRAMETYPE_OFT)
		return sendframe_rendezvous(sess, fr);

	return -1;
}

faim_export int aim_tx_flushqueue(aim_session_t *sess)
{
	aim_frame_t *cur;

	for (cur = sess->queue_outgoing; cur; cur = cur->next) {

		if (cur->handled)
	       		continue; /* already been sent */

		if (cur->conn && (cur->conn->status & AIM_CONN_STATUS_INPROGRESS))
			continue;

		/*
		 * And now for the meager attempt to force transmit
		 * latency and avoid missed messages.
		 */
		if ((cur->conn->lastactivity + cur->conn->forcedlatency) >= time(NULL)) {
			/* 
			 * XXX should be a break! we dont want to block the 
			 * upper layers
			 *
			 * XXX or better, just do this right.
			 *
			 */
			sleep((cur->conn->lastactivity + cur->conn->forcedlatency) - time(NULL));
		}

		/* XXX this should call the custom "queuing" function!! */
		aim_tx_sendframe(sess, cur);
	}

	/* purge sent commands from queue */
	aim_tx_purgequeue(sess);

	return 0;
}

/*
 * This is responsible for removing sent commands from the transmit 
 * queue. This is not a required operation, but it of course helps
 * reduce memory footprint at run time!  
 */
faim_export void aim_tx_purgequeue(aim_session_t *sess)
{
	aim_frame_t *cur, **prev;

	for (prev = &sess->queue_outgoing; (cur = *prev); ) {
		if (cur->handled) {
			*prev = cur->next;
			aim_frame_destroy(cur);
		} else
			prev = &cur->next;
	}

	return;
}

/**
 * Get rid of packets waiting for tx on a dying conn.  For now this 
 * simply marks all packets as sent and lets them disappear without 
 * warning.
 *
 * @param sess A session.
 * @param conn Connection that's dying.
 */
faim_internal void aim_tx_cleanqueue(aim_session_t *sess, aim_conn_t *conn)
{
	aim_frame_t *cur;

	for (cur = sess->queue_outgoing; cur; cur = cur->next) {
		if (cur->conn == conn)
			cur->handled = 1;
	}

	return;
}