Mercurial > pidgin
view plugins/Makefile.mingw @ 5105:4cfc49e31c2e
[gaim-migrate @ 5468]
David Brigada (jsi) writes:
" This patch changes GTK_WRAP_WORD to GTK_WRAP_WORD_CHAR
throughout the sources. That fixes a bug where long
single-word input into GtkTextViews and similar would
cause the textview to expand, causing the window to
expand. This fix depends on a patch to GTK+ that is in
current CVS but not yet released. To address the
backwards-compatibility issue, GTK_WRAP_WORD_CHAR is
#defined to GTK_WRAP_WORD when not defined by GTK+'s
header files.
The only problem I can forsee is binary compatibility;
if Gaim is compiled under a GTK+ CVS (or a future
release) environment, and then run under a GTK+ 2.2.1
or earlier environment, behavior is undefined; the text
area will probably not wrap at all. However, source
compatibility is maintained."
basically, gaim will start wrapping text in any version of gtk2 that supports it,
and should work exactly the same in any version that still has the bug.
many thanks to David for his hard work.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Fri, 11 Apr 2003 04:23:55 +0000 |
| parents | 0b1c01fd68f1 |
| children | 809ef68273c8 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim Plugins # # # PATHS # GAIM_PLUGINS := . GAIM_TOP := .. GTK_TOP := ../../win32-dev/gtk_2_0 OSCAR_ROOT := ../src/protocols/oscar GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir TICKER := ./ticker TRANSPARENCY := ./win32/transparency WINPREFS := ./win32/winprefs ## ## VARIABLE DEFINITIONS ## # Compiler Options CFLAGS = DEFINES = .SUFFIXES: .SUFFIXES: .c .dll ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(OSCAR_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP) \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 -lglib-2.0 -lgdk-win32-2.0 -lgobject-2.0 -lgmodule-2.0 -lintl -lws2_32 -liberty -lgaim ## ## RULES ## ## ## TARGET DEFINITIONS ## .PHONY: all clean all: plugins $(MAKE) -C $(TICKER) -f Makefile.mingw $(MAKE) -C $(WINPREFS) -f Makefile.mingw $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw install: cp $(GAIM_PLUGINS)/*.dll $(GAIM_INSTALL_DIR)/plugins $(MAKE) -C $(TICKER) -f Makefile.mingw install $(MAKE) -C $(WINPREFS) -f Makefile.mingw install $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw install # # BUILD Plugin # .c.dll: $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o tmp$@.o -c $< dlltool -D $@ -z $@.def tmp$@.o $(CC) -mdll -o junk.tmp -Wl,--base-file,$@.base tmp$@.o $(LIB_PATHS) $(LIBS) dlltool -D $@ -b $@.base -e $@.exp -d $@.def $(CC) -mdll -o $@ tmp$@.o -Wl,$@.exp $(LIB_PATHS) $(LIBS) rm -rf $@.base $@.def $@.exp junk.tmp plugins: iconaway.dll spellchk.dll autorecon.dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf *.dll $(MAKE) -C $(TICKER) -f Makefile.mingw clean $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw clean $(MAKE) -C $(WINPREFS) -f Makefile.mingw clean
