view plugins/gevolution/gevolution.h @ 8230:4e354776ae2a

[gaim-migrate @ 8953] "Well sf seems to be in read only mode. This patch makes the progress bar in the room list dialog pulse slower. Previously it pulsed every time a new room was received, and had a pulse step of 10 until 100 rooms were downloaded, and then switched to a pulse step of 100. Now it pulses every time a room is received but no more than once every 100ms. And the pulse step stays constant at 10. This should fix the "my connection is so far the progress bar is sucking up all my cpu" problem some lucky individuals have had. Since my connection isn't that fast, I'm not completely sure how well it works, but it seems good to me. Simguy tells me it's better. If you want to test you'll need to download the list on undernet on irc, or something like that. Other protocols tend to download it too fast to really see the progress bar. --Tim Ringenbach" committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 11 Feb 2004 22:34:55 +0000
parents 35db601609e3
children c307cf4c84d2
line wrap: on
line source

/*
 * Evolution integration plugin for Gaim
 *
 * Copyright (C) 2003 Christian Hammond.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */
#ifndef _GEVOLUTION_H_
#define _GEVOLUTION_H_

#include <libebook/e-book.h>

typedef struct
{
	GaimAccount *account;
	char *username;

	EBook *book;

	GtkWidget *win;
	GtkWidget *treeview;
	GtkWidget *addressbooks_menu;
	GtkWidget *search_field;
	GtkWidget *group_combo;
	GtkWidget *select_button;
	GtkWidget *account_optmenu;
	GtkListStore *model;

	GList *contacts;

} GevoAddBuddyDialog;

typedef struct
{
	gboolean person_only;

	GaimAccount *account;
	GaimBuddy *buddy;

	EContact *contact;

	GtkWidget *win;
	GtkWidget *accounts_menu;
	GtkWidget *screenname;
	GtkWidget *firstname;
	GtkWidget *lastname;
	GtkWidget *email;
	GtkWidget *group_combo;
	GtkWidget *add_button;

	char *buddy_icon;

} GevoNewPersonDialog;

typedef struct
{
	GaimBuddy *buddy;

	EBook *book;

	GtkWidget *win;
	GtkWidget *treeview;
	GtkWidget *addressbooks_menu;
	GtkWidget *search_field;
	GtkWidget *assoc_button;
	GtkWidget *imhtml;
	GtkListStore *model;

	GList *contacts;

} GevoAssociateBuddyDialog;

void gevo_add_buddy_dialog_show(GaimAccount *account, const char *username,
								const char *group, const char *alias);
void gevo_add_buddy_dialog_add_person(GevoAddBuddyDialog *dialog,
									  EContact *contact,
									  const char *name, GaimAccount *account,
									  const char *screenname);

void gevo_new_person_dialog_show(EContact *contact, GaimAccount *account,
								 const char *username, const char *group,
								 GaimBuddy *buddy, gboolean person_only);

void gevo_add_buddy(GaimAccount *account, const char *group_name,
					const char *screenname, const char *alias);
GList *gevo_get_groups(void);

EContactField gevo_prpl_get_field(GaimAccount *account, GaimBuddy *buddy);
gboolean gevo_prpl_is_supported(GaimAccount *account, GaimBuddy *buddy);
gboolean gevo_load_addressbook(EBook **book, GError **error);

GevoAssociateBuddyDialog *gevo_associate_buddy_dialog_new(GaimBuddy *buddy);

#endif /* _GEVOLUTION_H_ */