Mercurial > pidgin
view src/protocols/msn/user.c @ 8230:4e354776ae2a
[gaim-migrate @ 8953]
"Well sf seems to be in read only mode.
This patch makes the progress bar in the room list dialog pulse slower.
Previously it pulsed every time a new room was received, and had a pulse
step of 10 until 100 rooms were downloaded, and then switched to a pulse
step of 100.
Now it pulses every time a room is received but no more than once every
100ms. And the pulse step stays constant at 10. This should fix the "my
connection is so far the progress bar is sucking up all my cpu" problem
some lucky individuals have had. Since my connection isn't that fast,
I'm not completely sure how well it works, but it seems good to me.
Simguy tells me it's better.
If you want to test you'll need to download the list on undernet on irc,
or something like that. Other protocols tend to download it too fast to
really see the progress bar.
--Tim Ringenbach"
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Wed, 11 Feb 2004 22:34:55 +0000 |
| parents | b8b83826cc61 |
| children | 06f57183e29f |
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/** * @file user.c User functions * * gaim * * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "msn.h" #include "user.h" MsnUser * msn_user_new(MsnSession *session, const char *passport, const char *name) { MsnUser *user; user = msn_users_find_with_passport(session->users, passport); if (user == NULL) { user = g_new0(MsnUser, 1); user->session = session; msn_user_set_passport(user, passport); msn_users_add(session->users, user); } /* * XXX This seems to reset the friendly name from what it should be * to the passport when moving users. So, screw it :) */ #if 0 if (name != NULL) msn_user_set_name(user, name); #endif msn_user_ref(user); return user; } void msn_user_destroy(MsnUser *user) { g_return_if_fail(user != NULL); if (user->ref_count > 0) { msn_user_unref(user); return; } if (user->session != NULL && user->session->users != NULL) msn_users_remove(user->session->users, user); if (user->clientcaps != NULL) g_hash_table_destroy(user->clientcaps); if (user->group_ids != NULL) g_list_free(user->group_ids); if (user->msnobj != NULL) msn_object_destroy(user->msnobj); if (user->passport != NULL) g_free(user->passport); if (user->name != NULL) g_free(user->name); if (user->phone.home != NULL) g_free(user->phone.home); if (user->phone.work != NULL) g_free(user->phone.work); if (user->phone.mobile != NULL) g_free(user->phone.mobile); g_free(user); } MsnUser * msn_user_ref(MsnUser *user) { g_return_val_if_fail(user != NULL, NULL); user->ref_count++; return user; } MsnUser * msn_user_unref(MsnUser *user) { g_return_val_if_fail(user != NULL, NULL); if (user->ref_count <= 0) return NULL; user->ref_count--; if (user->ref_count == 0) { msn_user_destroy(user); return NULL; } return user; } void msn_user_set_passport(MsnUser *user, const char *passport) { g_return_if_fail(user != NULL); if (user->passport != NULL) g_free(user->passport); user->passport = g_strdup(passport); } void msn_user_set_name(MsnUser *user, const char *name) { g_return_if_fail(user != NULL); if (user->name != NULL) g_free(user->name); user->name = g_strdup(name); } void msn_user_set_buddy_icon(MsnUser *user, const char *filename) { struct stat st; FILE *fp; MsnObject *msnobj = msn_user_get_object(user); g_return_if_fail(user != NULL); if (filename == NULL || stat(filename, &st) == -1) msn_user_set_object(user, NULL); else if ((fp = fopen(filename, "rb")) != NULL) { unsigned char *buf; SHA_CTX ctx; size_t len; char *base64; unsigned char digest[20]; if (msnobj == NULL) { msnobj = msn_object_new(); msn_object_set_type(msnobj, MSN_OBJECT_USERTILE); msn_object_set_location(msnobj, "TFR2C.tmp"); msn_object_set_creator(msnobj, msn_user_get_passport(user)); msn_user_set_object(user, msnobj); } buf = g_malloc(st.st_size); len = fread(buf, 1, st.st_size, fp); fclose(fp); /* Compute the SHA1D field. */ memset(digest, 0, sizeof(digest)); shaInit(&ctx); shaUpdate(&ctx, buf, st.st_size); shaFinal(&ctx, digest); g_free(buf); base64 = gaim_base64_encode(digest, sizeof(digest)); msn_object_set_sha1d(msnobj, base64); g_free(base64); msn_object_set_size(msnobj, st.st_size); /* Compute the SHA1C field. */ buf = g_strdup_printf( "Creator%sSize%dType%dLocation%sFriendly%sSHA1D%s", msn_object_get_creator(msnobj), msn_object_get_size(msnobj), msn_object_get_type(msnobj), msn_object_get_location(msnobj), msn_object_get_friendly(msnobj), msn_object_get_sha1d(msnobj)); memset(digest, 0, sizeof(digest)); shaInit(&ctx); shaUpdate(&ctx, buf, strlen(buf)); shaFinal(&ctx, digest); g_free(buf); base64 = gaim_base64_encode(digest, sizeof(digest)); msn_object_set_sha1c(msnobj, base64); g_free(base64); } else { gaim_debug_error("msn", "Unable to open buddy icon %s!\n", filename); msn_user_set_object(user, NULL); } } void msn_user_set_group_ids(MsnUser *user, GList *ids) { g_return_if_fail(user != NULL); user->group_ids = ids; } void msn_user_add_group_id(MsnUser *user, int id) { g_return_if_fail(user != NULL); g_return_if_fail(id > -1); if (!g_list_find(user->group_ids, GINT_TO_POINTER(id))) user->group_ids = g_list_append(user->group_ids, GINT_TO_POINTER(id)); } void msn_user_remove_group_id(MsnUser *user, int id) { g_return_if_fail(user != NULL); g_return_if_fail(id > -1); user->group_ids = g_list_remove(user->group_ids, GINT_TO_POINTER(id)); } void msn_user_set_home_phone(MsnUser *user, const char *number) { g_return_if_fail(user != NULL); if (user->phone.home != NULL) g_free(user->phone.home); user->phone.home = (number == NULL ? NULL : g_strdup(number)); } void msn_user_set_work_phone(MsnUser *user, const char *number) { g_return_if_fail(user != NULL); if (user->phone.work != NULL) g_free(user->phone.work); user->phone.work = (number == NULL ? NULL : g_strdup(number)); } void msn_user_set_mobile_phone(MsnUser *user, const char *number) { g_return_if_fail(user != NULL); if (user->phone.mobile != NULL) g_free(user->phone.mobile); user->phone.mobile = (number == NULL ? NULL : g_strdup(number)); } void msn_user_set_object(MsnUser *user, MsnObject *obj) { g_return_if_fail(user != NULL); if (user->msnobj != NULL) msn_object_destroy(user->msnobj); user->msnobj = obj; } void msn_user_set_client_caps(MsnUser *user, GHashTable *info) { g_return_if_fail(user != NULL); g_return_if_fail(info != NULL); if (user->clientcaps != NULL) g_hash_table_destroy(user->clientcaps); user->clientcaps = info; } const char * msn_user_get_passport(const MsnUser *user) { g_return_val_if_fail(user != NULL, NULL); return user->passport; } const char * msn_user_get_name(const MsnUser *user) { g_return_val_if_fail(user != NULL, NULL); return user->name; } GList * msn_user_get_group_ids(const MsnUser *user) { g_return_val_if_fail(user != NULL, NULL); return user->group_ids; } const char * msn_user_get_home_phone(const MsnUser *user) { g_return_val_if_fail(user != NULL, NULL); return user->phone.home; } const char * msn_user_get_work_phone(const MsnUser *user) { g_return_val_if_fail(user != NULL, NULL); return user->phone.work; } const char * msn_user_get_mobile_phone(const MsnUser *user) { g_return_val_if_fail(user != NULL, NULL); return user->phone.mobile; } MsnObject * msn_user_get_object(const MsnUser *user) { g_return_val_if_fail(user != NULL, NULL); return user->msnobj; } GHashTable * msn_user_get_client_caps(const MsnUser *user) { g_return_val_if_fail(user != NULL, NULL); return user->clientcaps; } MsnUsers * msn_users_new(void) { MsnUsers *users = g_new0(MsnUsers, 1); return users; } void msn_users_destroy(MsnUsers *users) { GList *l, *l_next = NULL; g_return_if_fail(users != NULL); for (l = users->users; l != NULL; l = l_next) { l_next = l->next; msn_user_destroy(l->data); users->users = g_list_remove(users->users, l->data); } g_free(users); } void msn_users_add(MsnUsers *users, MsnUser *user) { g_return_if_fail(users != NULL); g_return_if_fail(user != NULL); users->users = g_list_append(users->users, user); users->count++; } void msn_users_remove(MsnUsers *users, MsnUser *user) { g_return_if_fail(users != NULL); g_return_if_fail(user != NULL); users->users = g_list_remove(users->users, user); users->count--; } size_t msn_users_get_count(const MsnUsers *users) { g_return_val_if_fail(users != NULL, 0); return users->count; } MsnUser * msn_users_find_with_passport(MsnUsers *users, const char *passport) { GList *l; g_return_val_if_fail(users != NULL, NULL); g_return_val_if_fail(passport != NULL, NULL); for (l = users->users; l != NULL; l = l->next) { MsnUser *user = (MsnUser *)l->data; if (user->passport != NULL && !g_ascii_strcasecmp(passport, user->passport)) { return user; } } return NULL; }
