view src/protocols/msn/user.c @ 8230:4e354776ae2a

[gaim-migrate @ 8953] "Well sf seems to be in read only mode. This patch makes the progress bar in the room list dialog pulse slower. Previously it pulsed every time a new room was received, and had a pulse step of 10 until 100 rooms were downloaded, and then switched to a pulse step of 100. Now it pulses every time a room is received but no more than once every 100ms. And the pulse step stays constant at 10. This should fix the "my connection is so far the progress bar is sucking up all my cpu" problem some lucky individuals have had. Since my connection isn't that fast, I'm not completely sure how well it works, but it seems good to me. Simguy tells me it's better. If you want to test you'll need to download the list on undernet on irc, or something like that. Other protocols tend to download it too fast to really see the progress bar. --Tim Ringenbach" committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 11 Feb 2004 22:34:55 +0000
parents b8b83826cc61
children 06f57183e29f
line wrap: on
line source

/**
 * @file user.c User functions
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "msn.h"
#include "user.h"

MsnUser *
msn_user_new(MsnSession *session, const char *passport, const char *name)
{
	MsnUser *user;

	user = msn_users_find_with_passport(session->users, passport);

	if (user == NULL)
	{
		user = g_new0(MsnUser, 1);

		user->session = session;

		msn_user_set_passport(user, passport);

		msn_users_add(session->users, user);
	}

	/*
	 * XXX This seems to reset the friendly name from what it should be
	 *     to the passport when moving users. So, screw it :)
	 */
#if 0
	if (name != NULL)
		msn_user_set_name(user, name);
#endif

	msn_user_ref(user);

	return user;
}

void
msn_user_destroy(MsnUser *user)
{
	g_return_if_fail(user != NULL);

	if (user->ref_count > 0) {
		msn_user_unref(user);

		return;
	}

	if (user->session != NULL && user->session->users != NULL)
		msn_users_remove(user->session->users, user);

	if (user->clientcaps != NULL)
		g_hash_table_destroy(user->clientcaps);

	if (user->group_ids != NULL)
		g_list_free(user->group_ids);

	if (user->msnobj != NULL)
		msn_object_destroy(user->msnobj);

	if (user->passport != NULL) g_free(user->passport);
	if (user->name     != NULL) g_free(user->name);

	if (user->phone.home   != NULL) g_free(user->phone.home);
	if (user->phone.work   != NULL) g_free(user->phone.work);
	if (user->phone.mobile != NULL) g_free(user->phone.mobile);

	g_free(user);
}

MsnUser *
msn_user_ref(MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	user->ref_count++;

	return user;
}

MsnUser *
msn_user_unref(MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	if (user->ref_count <= 0)
		return NULL;

	user->ref_count--;

	if (user->ref_count == 0) {
		msn_user_destroy(user);

		return NULL;
	}

	return user;
}

void
msn_user_set_passport(MsnUser *user, const char *passport)
{
	g_return_if_fail(user != NULL);

	if (user->passport != NULL)
		g_free(user->passport);

	user->passport = g_strdup(passport);
}

void
msn_user_set_name(MsnUser *user, const char *name)
{
	g_return_if_fail(user != NULL);

	if (user->name != NULL)
		g_free(user->name);

	user->name = g_strdup(name);
}

void
msn_user_set_buddy_icon(MsnUser *user, const char *filename)
{
	struct stat st;
	FILE *fp;
	MsnObject *msnobj = msn_user_get_object(user);

	g_return_if_fail(user != NULL);

	if (filename == NULL || stat(filename, &st) == -1)
		msn_user_set_object(user, NULL);
	else if ((fp = fopen(filename, "rb")) != NULL)
	{
		unsigned char *buf;
		SHA_CTX ctx;
		size_t len;
		char *base64;
		unsigned char digest[20];

		if (msnobj == NULL)
		{
			msnobj = msn_object_new();
			msn_object_set_type(msnobj, MSN_OBJECT_USERTILE);
			msn_object_set_location(msnobj, "TFR2C.tmp");
			msn_object_set_creator(msnobj, msn_user_get_passport(user));

			msn_user_set_object(user, msnobj);
		}

		buf = g_malloc(st.st_size);
		len = fread(buf, 1, st.st_size, fp);

		fclose(fp);

		/* Compute the SHA1D field. */
		memset(digest, 0, sizeof(digest));

		shaInit(&ctx);
		shaUpdate(&ctx, buf, st.st_size);
		shaFinal(&ctx, digest);
		g_free(buf);

		base64 = gaim_base64_encode(digest, sizeof(digest));
		msn_object_set_sha1d(msnobj, base64);
		g_free(base64);

		msn_object_set_size(msnobj, st.st_size);

		/* Compute the SHA1C field. */
		buf = g_strdup_printf(
			"Creator%sSize%dType%dLocation%sFriendly%sSHA1D%s",
			msn_object_get_creator(msnobj),
			msn_object_get_size(msnobj),
			msn_object_get_type(msnobj),
			msn_object_get_location(msnobj),
			msn_object_get_friendly(msnobj),
			msn_object_get_sha1d(msnobj));

		memset(digest, 0, sizeof(digest));

		shaInit(&ctx);
		shaUpdate(&ctx, buf, strlen(buf));
		shaFinal(&ctx, digest);
		g_free(buf);

		base64 = gaim_base64_encode(digest, sizeof(digest));
		msn_object_set_sha1c(msnobj, base64);
		g_free(base64);
	}
	else
	{
		gaim_debug_error("msn", "Unable to open buddy icon %s!\n", filename);
		msn_user_set_object(user, NULL);
	}
}

void
msn_user_set_group_ids(MsnUser *user, GList *ids)
{
	g_return_if_fail(user != NULL);

	user->group_ids = ids;
}

void
msn_user_add_group_id(MsnUser *user, int id)
{
	g_return_if_fail(user != NULL);
	g_return_if_fail(id > -1);

	if (!g_list_find(user->group_ids, GINT_TO_POINTER(id)))
		user->group_ids = g_list_append(user->group_ids, GINT_TO_POINTER(id));
}

void
msn_user_remove_group_id(MsnUser *user, int id)
{
	g_return_if_fail(user != NULL);
	g_return_if_fail(id > -1);

	user->group_ids = g_list_remove(user->group_ids, GINT_TO_POINTER(id));
}
void
msn_user_set_home_phone(MsnUser *user, const char *number)
{
	g_return_if_fail(user != NULL);

	if (user->phone.home != NULL)
		g_free(user->phone.home);

	user->phone.home = (number == NULL ? NULL : g_strdup(number));
}

void
msn_user_set_work_phone(MsnUser *user, const char *number)
{
	g_return_if_fail(user != NULL);

	if (user->phone.work != NULL)
		g_free(user->phone.work);

	user->phone.work = (number == NULL ? NULL : g_strdup(number));
}

void
msn_user_set_mobile_phone(MsnUser *user, const char *number)
{
	g_return_if_fail(user != NULL);

	if (user->phone.mobile != NULL)
		g_free(user->phone.mobile);

	user->phone.mobile = (number == NULL ? NULL : g_strdup(number));
}

void
msn_user_set_object(MsnUser *user, MsnObject *obj)
{
	g_return_if_fail(user != NULL);

	if (user->msnobj != NULL)
		msn_object_destroy(user->msnobj);

	user->msnobj = obj;
}

void
msn_user_set_client_caps(MsnUser *user, GHashTable *info)
{
	g_return_if_fail(user != NULL);
	g_return_if_fail(info != NULL);

	if (user->clientcaps != NULL)
		g_hash_table_destroy(user->clientcaps);

	user->clientcaps = info;
}

const char *
msn_user_get_passport(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->passport;
}

const char *
msn_user_get_name(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->name;
}

GList *
msn_user_get_group_ids(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->group_ids;
}

const char *
msn_user_get_home_phone(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->phone.home;
}

const char *
msn_user_get_work_phone(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->phone.work;
}

const char *
msn_user_get_mobile_phone(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->phone.mobile;
}

MsnObject *
msn_user_get_object(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->msnobj;
}

GHashTable *
msn_user_get_client_caps(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->clientcaps;
}

MsnUsers *
msn_users_new(void)
{
	MsnUsers *users = g_new0(MsnUsers, 1);

	return users;
}

void
msn_users_destroy(MsnUsers *users)
{
	GList *l, *l_next = NULL;

	g_return_if_fail(users != NULL);

	for (l = users->users; l != NULL; l = l_next) {
		l_next = l->next;

		msn_user_destroy(l->data);

		users->users = g_list_remove(users->users, l->data);
	}

	g_free(users);
}

void
msn_users_add(MsnUsers *users, MsnUser *user)
{
	g_return_if_fail(users != NULL);
	g_return_if_fail(user != NULL);

	users->users = g_list_append(users->users, user);

	users->count++;
}

void
msn_users_remove(MsnUsers *users, MsnUser *user)
{
	g_return_if_fail(users != NULL);
	g_return_if_fail(user  != NULL);

	users->users = g_list_remove(users->users, user);

	users->count--;
}

size_t
msn_users_get_count(const MsnUsers *users)
{
	g_return_val_if_fail(users != NULL, 0);

	return users->count;
}

MsnUser *
msn_users_find_with_passport(MsnUsers *users, const char *passport)
{
	GList *l;

	g_return_val_if_fail(users != NULL, NULL);
	g_return_val_if_fail(passport != NULL, NULL);

	for (l = users->users; l != NULL; l = l->next) {
		MsnUser *user = (MsnUser *)l->data;

		if (user->passport != NULL &&
			!g_ascii_strcasecmp(passport, user->passport)) {

			return user;
		}
	}

	return NULL;
}