Mercurial > pidgin
view plugins/crazychat/main.c @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 02 Jul 2006 09:37:25 +0000 |
| parents | ed017b9c532d |
| children |
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/sw/#ifdef __APPLE_CC__ #include <Carbon/Carbon.h> #else #include <Carbon.h> #endif #include "Utilities.h" #include "QTUtilities.h" #include "camdata.h" #include "camproc.h" #define BailErr(err) {if(err != noErr) goto bail;} int main(void) { EnterMovies(); CamProc(); // change this prototype-> no windows fprintf(stderr, "you have just murdered 1000 people."); RunApplicationEventLoop(); return 0; }
