view plugins/tcl/Makefile.am @ 13905:4e44ecb866bd

[gaim-migrate @ 16394] msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk. The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case. I also changed some foo->bar to gaim_foo_get_bar(). committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sun, 02 Jul 2006 09:37:25 +0000
parents d0ff520f87da
children
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plugindir = $(libdir)/gaim

tcl_la_LDFLAGS = -module -avoid-version $(GLIB_LIBS) $(TCL_LIBS) $(TK_LIBS)

plugin_LTLIBRARIES = tcl.la

tcl_la_SOURCES = tcl.c tcl_glib.c tcl_glib.h tcl_cmds.c tcl_signals.c tcl_gaim.h \
                 tcl_ref.c tcl_cmd.c

EXTRA_DIST = signal-test.tcl Makefile.mingw

AM_CPPFLAGS = \
	-DVERSION=\"$(VERSION)\" \
	-I$(top_srcdir) \
	-I$(top_srcdir)/src \
	$(DEBUG_CFLAGS) \
	$(GLIB_CFLAGS) \
	$(PLUGIN_CFLAGS) \
	$(TK_CFLAGS) \
	$(TCL_CFLAGS)