Mercurial > pidgin
view plugins/perl/common/Connection.xs @ 13998:4fa4f2909b0d
[gaim-migrate @ 16583]
Fix a crash when gadu-gadu signs off while a search is still open. It destroys its search HashTable in its close() function, and that table is accessed when gaim_notify_close_with_handle() is called. An alternative fix would be for the close_with_handle() functions to be called before prpl_info->close() in connection.c, but I'm not positive that this wouldn't cause problems with other prpls, so I went for a smaller-impact change. I'll merge this back to the 2.0.0 branch if there are no objections.
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Thu, 27 Jul 2006 17:37:42 +0000 |
| parents | 239c2cd3b3a6 |
| children |
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#include "module.h" MODULE = Gaim::Connection PACKAGE = Gaim::Connection PREFIX = gaim_connection_ PROTOTYPES: ENABLE Gaim::Account gaim_connection_get_account(gc) Gaim::Connection gc const char * gaim_connection_get_password(gc) Gaim::Connection gc const char * gaim_connection_get_display_name(gc) Gaim::Connection gc void gaim_connection_notice(gc, text) Gaim::Connection gc const char *text void gaim_connection_error(gc, reason) Gaim::Connection gc const char *reason void gaim_connection_destroy(gc) Gaim::Connection gc void gaim_connection_set_state(gc, state) Gaim::Connection gc Gaim::ConnectionState state void gaim_connection_set_account(gc, account) Gaim::Connection gc Gaim::Account account void gaim_connection_set_display_name(gc, name) Gaim::Connection gc const char *name Gaim::ConnectionState gaim_connection_get_state(gc) Gaim::Connection gc MODULE = Gaim::Connection PACKAGE = Gaim::Connections PREFIX = gaim_connections_ PROTOTYPES: ENABLE void gaim_connections_disconnect_all() void gaim_connections_get_all() PREINIT: GList *l; PPCODE: for (l = gaim_connections_get_all(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Connection"))); } void gaim_connections_get_connecting() PREINIT: GList *l; PPCODE: for (l = gaim_connections_get_connecting(); l != NULL; l = l->next) { XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Connection"))); } void gaim_connections_set_ui_ops(ops) Gaim::Connection::UiOps ops Gaim::Connection::UiOps gaim_connections_get_ui_ops() void gaim_connections_init() void gaim_connections_uninit() void * gaim_connections_get_handle()
