view plugins/perl/common/module.h @ 10550:522cd02f235f

[gaim-migrate @ 11924] This should fix the annoying problem of the docked buddy list stealing screen real estate when it is hidden. Turns out it was actually using the section of the screen, you just couldn't see it. I think this is the last of the bugs that I introduced into the docking stuff. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Fri, 28 Jan 2005 05:01:24 +0000
parents bf630f7dfdcd
children 134d0001983d
line wrap: on
line source

typedef struct group *Gaim__Group;

#define group perl_group

#include <glib.h>
#ifdef _WIN32
#undef pipe
#endif
#include <EXTERN.h>
#include <perl.h>
#include <XSUB.h>

#undef group

#include "../perl-common.h"

#include "account.h"
#include "connection.h"
#include "conversation.h"
#include "debug.h"
#include "server.h"

typedef GaimAccount *     Gaim__Account;
typedef GaimBuddy *       Gaim__BuddyList__Buddy;
typedef GaimChat *   Gaim__BuddyList__Chat;
typedef GaimGroup *       Gaim__BuddyList__Group;
typedef GaimContact *     Gaim__BuddyList__Contact;
typedef GaimConnection *  Gaim__Connection;
typedef GaimConversation *Gaim__Conversation;
typedef GaimConvChat *        Gaim__Conversation__Chat;
typedef GaimConvIm *          Gaim__Conversation__IM;
typedef GaimConvWindow *      Gaim__ConvWindow;
typedef GaimPlugin *      Gaim__Plugin;

typedef GaimDebugLevel Gaim__DebugLevel;