Mercurial > pidgin
view src/gaim-client-example.c @ 12479:53e2dc07d9e2
[gaim-migrate @ 14790]
SF Patch #1379776 from charkins
"This is a small fix to the blist visibility stuff. When
the blist is set hidden and there is no visibility
manager, the blist gets minimized. However, if there
was previously a visibility manager and the blist was
already hidden, it doesn't get shown before it is
iconified. This patch fixes that.
In addition, I added two debug statements to track the
count of visibility managers. This will be helpful for
diagnosing visibility issues if users send in debug logs."
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Tue, 13 Dec 2005 23:35:46 +0000 |
| parents | c9312177821a |
| children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }
