view plugins/crazychat/models.h @ 13786:5ddde4ad1ca2

[gaim-migrate @ 16198] Fix some places where a closed socket isn't being dealt with correctly. This may be the cause of the high CPU usage that some people have noticed. Most of these were reported by Eduardo P?rez. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Fri, 26 May 2006 03:26:03 +0000
parents ed017b9c532d
children
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#include"glm.h"
#include <GL/gl.h>
#include <GL/glu.h>

void init_lists(GLint** lists, GLMmodel*** models, int num_lists, char* name, float my_scale);

int compute_lid(BOOL open, int curr_lid, int max);

void apply_output_mode(FACE f, GLfloat* angle, GLfloat* yangle, BOOL* left_open, BOOL* right_open, GLfloat* open, DIRECTION* dir);