Mercurial > pidgin
view src/win32/libc_interface.h @ 4359:5fb47ec9bfe4
[gaim-migrate @ 4625]
Wow, okay, where to begin with this one ;)
I rewrote the whole conversation backend. It is now core/UI split. Here's
how it works..
Every conversation is represented by a gaim_conversation structure. This
branches out into gaim_im and gaim_chat structures. Every conversation
lives in (well, normally, but it doesn't have to) a gaim_window structure.
This is a _CORE_ representation of a window. There can be multiple
gaim_window structures around.
The gaim_window and gaim_conversation structures have UI-specific operation
structures associated with them. At the moment, the only UI is GTK+, and
this will be for some time. Don't start thinking you can write a QT UI now.
It's just not going to happen.
Everything that is done on a conversation is done through the core API.
This API does core processing and then calls the UI operations for the
rendering and anything else.
Now, what does this give the user?
- Multiple windows.
- Multiple tabs per window.
- Draggable tabs.
- Send As menu is moved to the menubar.
- Menubar for chats.
- Some very cool stuff in the future, like replacing, say, IRC chat windows
with an X-Chat interface, or whatever.
- Later on, customizable window/conversation positioning.
For developers:
- Fully documented API
- Core/UI split
- Variable checking and mostly sane handling of incorrect variables.
- Logical structure to conversations, both core and UI.
- Some very cool stuff in the future, like replacing, say, IRC chat windows
with an X-Chat interface, or whatever.
- Later on, customizable window/conversation positioning.
- Oh yeah, and the beginning of a stock icon system.
Now, there are things that aren't there yet. You will see tabs even if you
have them turned off. This will be fixed in time. Also, the preferences
will change to work with the new structure. I'm starting school in 2 days,
so it may not be done immediately, but hopefully in the next week.
Enjoy!
committer: Tailor Script <tailor@pidgin.im>
| author | Christian Hammond <chipx86@chipx86.com> |
|---|---|
| date | Mon, 20 Jan 2003 09:10:23 +0000 |
| parents | c297b9d4f67c |
| children | dcc6c130c6d9 |
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/* * libc_interface.h */ #ifndef _LIBC_INTERFACE_H_ #define _LIBC_INTERFACE_H_ #include <winsock.h> #include <errno.h> #include "libc_internal.h" /* sys/socket.h */ extern int wgaim_socket(int namespace, int style, int protocol); #define socket( namespace, style, protocol ) \ wgaim_socket( ## namespace ##, ## style ##, ## protocol ## ) extern int wgaim_connect(int socket, struct sockaddr *addr, u_long length); #define connect( socket, addr, length ) \ wgaim_connect( ## socket ##, ## addr ##, ## length ## ) extern int wgaim_getsockopt(int socket, int level, int optname, void *optval, unsigned int *optlenptr); #define getsockopt( args... ) \ wgaim_getsockopt( ## args ) /* sys/ioctl.h */ extern int wgaim_ioctl(int fd, int command, void* opt); #define ioctl( fd, command, val ) \ wgaim_ioctl( ## fd ##, ## command ##, ## val ## ) /* fcntl.h */ extern int wgaim_fcntl(int socket, int command, int val); #define fcntl( fd, command, val ) \ wgaim_fcntl( ## fd ##, ## command ##, ## val ## ) #define open( args... ) _open( ## args ) /* arpa/inet.h */ extern int wgaim_inet_aton(const char *name, struct in_addr *addr); #define inet_aton( name, addr ) \ wgaim_inet_aton( ## name ##, ## addr ## ) /* netdb.h */ extern struct hostent* wgaim_gethostbyname(const char *name); #define gethostbyname( name ) \ wgaim_gethostbyname( ## name ## ) /* string.h */ extern char* wgaim_strerror( int errornum ); #define hstrerror( herror ) \ wgaim_strerror( errno ) #define strerror( errornum ) \ wgaim_strerror( ## errornum ## ) extern char* wgaim_strsep(char **stringp, const char *delim); #define strsep( stringp, delim ) \ wgaim_strsep( ## stringp ##, ## delim ## ) #define bzero( dest, size ) memset( ## dest ##, 0, ## size ## ) /* unistd.h */ extern int wgaim_read(int fd, void *buf, unsigned int size); #define read( fd, buf, buflen ) \ wgaim_read( ## fd ##, ## buf ##, ## buflen ## ) extern int wgaim_write(int fd, const void *buf, unsigned int size); #define write( socket, buf, buflen ) \ wgaim_write( ## socket ##, ## buf ##, ## buflen ## ) extern int wgaim_close(int fd); #define close( fd ) \ wgaim_close( ## fd ## ) #define sleep(x) Sleep((x)*1000) /* sys/time.h */ extern int wgaim_gettimeofday(struct timeval *p, struct timezone *z); #define gettimeofday( timeval, timezone ) \ wgaim_gettimeofday( ## timeval ##, ## timezone ## ) /* stdio.h */ #define snprintf _snprintf #define vsnprintf _vsnprintf /* sys/stat.h */ #define mkdir(a,b) _mkdir((a)) #endif /* _LIBC_INTERFACE_H_ */
