view plugins/crazychat/models.c @ 13968:6fc412e59214

[gaim-migrate @ 16525] A bunch of little things * Use GAIM_CONNECTION_IS_VALID(gc) in a lot of places where we were doing g_list_find(gaim_connections_get_all(), gc) * Get rid of a lot of places where we were doing g_list_find(gaim_connections_get_all(), gc). The handle used by the request API ensures that the ok and cancel callback functions won't be called if the gc is destroyed. However, GAIM_CONNECTION_IS_VALID(gc) is still very important for callback functions where we can't cancel the request. For example, gaim_proxy_connect() callback functions. * "Added" a function to Yahoo! that should help us notice when our buddies change their buddy icon/display picture * Some comments in a few places * Changed GAIM_CONNECTION_IS_VALID(gc) to only look through the list of "all" connections and not the list of "connecting" connections. Some time ago we changed how this was done so that the list of "all" connections now includes the "connection" connections. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 08:11:54 +0000
parents ed017b9c532d
children
line wrap: on
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#include"glm.h"
#include <GL/gl.h>
#include <GL/glu.h>
#include "face.h"

#define ASCII_DIGITS 48

void init_lists(GLint** lists, GLMmodel*** models, int num_lists, char* name, float my_scale){
	int i;
	char c;
	GLint* temp_lists;
	GLMmodel** temp_models;
	char* temp = (char*)malloc(sizeof(char) * (strlen(name) + strlen(".obj" + 3)));
	GLMmodel* model;	
	float dum;
	temp_lists = (GLint*)malloc(sizeof(GLint) * num_lists);	
	temp_models = (GLMmodel**)malloc(sizeof(GLMmodel*) * num_lists);

	for(i=0;i<num_lists;i++) {
		strcpy(temp, name);
		if(i<10){
			c = (char)(ASCII_DIGITS+i);
			strncat(temp, &c, 1);
		}
		else{
			c = (char)(i/10+ASCII_DIGITS);
			strncat(temp, &c, 1);
			c = (char)(i%10 + ASCII_DIGITS);
			strncat(temp, &c, 1);
		}
		strcat(temp, ".obj");
		temp_models[i]=glmReadOBJ(temp);
		glmScale(temp_models[i], my_scale);
		dum =glmUnitize(temp_models[i]); // this actually just centers
		//printf("%s factor %f", temp, dum);
		temp_lists[i]=glmList(temp_models[i], GLM_SMOOTH);
	}

	*lists = temp_lists;
	*models = temp_models;
	free(temp);	
}

int compute_lid(BOOL open, int curr_lid, int max){
	if(open) {
		if(curr_lid < max){
			curr_lid++;
		}
		else
			curr_lid=max;
	}
	else {
		if(curr_lid >=2){
			curr_lid-=2;	
		}
		else if(curr_lid==1){
			curr_lid--;
		}
		curr_lid=0;
	}
	return curr_lid;
}

void apply_output_mode(FACE f, GLfloat* angle, GLfloat* yangle, BOOL* left_open, BOOL* right_open, GLfloat* open, DIRECTION* dir)
{
	struct doggy_struct* dog = (struct doggy_struct*)f->char_struct;
	if(f->my_mode==NORMAL){
		f->curr_z_angle=0;
		return;
	}
	if(f->my_mode==CRAZY1){
		f->curr_z_angle = f->curr_z_angle+ANGLE_INC;
		*angle = f->curr_z_angle;
	}
}