Mercurial > pidgin
view plugins/gaim-remote/remote-socket.h @ 8563:713b10dfd5ff
[gaim-migrate @ 9309]
(09:59:10) datallah: of course as soon as 0.76 is released i notice a
stupid issue that i fixed once before
(09:59:17) LSchiere: of course
(09:59:43) datallah: fortunately, it is just a compile warning
(10:00:29) datallah: LSchiere:
http://www.butfer.com/gaim-patches/libc_interface_h_typo_fix_2.patch
(10:00:59) Paco-Paco: what the crap
(10:01:01) Paco-Paco: windows lover
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Fri, 02 Apr 2004 14:50:46 +0000 |
| parents | 022786c7ab53 |
| children |
line wrap: on
line source
/* * gaim-remote * * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_SOCKET_H_ #define _GAIM_SOCKET_H_ #include <glib.h> typedef struct { unsigned char type; unsigned char subtype; unsigned long length; char *data; } GaimRemotePacket; void gaim_remote_session_send_packet(int fd, GaimRemotePacket *packet); int gaim_remote_session_connect(int session); gboolean gaim_remote_session_exists(int sess); GaimRemotePacket *gaim_remote_session_read_packet(int fd); GaimRemotePacket *gaim_remote_packet_new(guchar type, guchar subtype); void gaim_remote_packet_free(GaimRemotePacket *p); void gaim_remote_packet_append_string(GaimRemotePacket *p, char *str); void gaim_remote_packet_append_char(GaimRemotePacket *p, char c); void gaim_remote_packet_append_raw(GaimRemotePacket *p, char *str, int len); #endif /* _GAIM_SOCKET_H_ */
