Mercurial > pidgin
view src/protocols/icq/socketmanager.h @ 4609:71b27122c8a6
[gaim-migrate @ 4897]
[21:48:32] <shadows> uhhh.... gaim is still crashing when clicking okay button twice in New IM screenname prompe
[21:48:41] <shadows> s/prompe/prompt/
[21:49:03] <shadows> what the hell guys? it's one line of code to comment out to make the quick fix
[21:51:38] <LSchiere0> that's a fun backtrace shadows
[21:51:58] <LSchiere0> shadows: what would that line be?
[21:52:41] <shadows> src/dialogs.c
[21:52:42] <shadows> lemme check
[21:53:32] <-- LSchiere has quit ("Download Gaim [http://gaim.sourceforge.net/]")
[21:54:11] <shadows> line 570
[21:54:25] <shadows> it needs to be commented out with a note asking for a proper solution
[21:54:32] <shadows> otherwise, as-is, it results in a double-free
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Mon, 24 Feb 2003 02:55:03 +0000 |
| parents | 9965c0bbdb7c |
| children | 5e7ffea3f76a |
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/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* * $Id: socketmanager.h 2405 2001-09-29 02:08:00Z warmenhoven $ * * Copyright (C) 1998-2001, Denis V. Dmitrienko <denis@null.net> and * Bill Soudan <soudan@kde.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ #ifndef _SOCKETMANAGER_H #define _SOCKETMANAGER_H #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <sys/types.h> #ifndef _WIN32 #include <sys/socket.h> #else #include <winsock.h> #endif #include "icq.h" #include "list.h" typedef struct icq_Socket_s icq_Socket; typedef void (*icq_SocketHandler)(void *data); struct icq_Socket_s { int socket; icq_SocketHandler handlers[ICQ_SOCKET_MAX]; void *data[ICQ_SOCKET_MAX]; }; int icq_SocketNew(int domain, int type, int protocol); int icq_SocketAccept(int listens, struct sockaddr *addr, int *addrlen); void icq_SocketAlloc(int socket_fd); int icq_SocketDelete(int socket_fd); void icq_SocketSetHandler(int socket_fd, int type, icq_SocketHandler handler, void *data); void icq_SocketReady(icq_Socket *s, int type); void icq_SocketBuildFdSets(void); void icq_SocketPoll(); icq_Socket *icq_FindSocket(int socket_fd); extern icq_List *icq_SocketList; #endif /* _SOCKETMANAGER_H */
