Mercurial > pidgin
view plugins/Makefile.mingw @ 6105:786adff640e1
[gaim-migrate @ 6566]
This mostly fixes Cae non-fatal bug 11. The password is now correctly
updated in the accounts.xml file. However, the asterisked password set
in the login window is not changed, so if you try to re-login with the
login window without exiting Gaim then it will use your old password,
and something triggers a write of accounts.xml, so the old password gets
written to accounts.xml.
I would think the snazziest way around this is for the accounts API
to allow stuff to attach signals to say, a password change for any
account. ...but I won't be the one to do that.
"Under the ruins of a waaalled city..."
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Sun, 13 Jul 2003 08:20:42 +0000 |
| parents | 7c98adb00f3a |
| children | 46355beb6c30 |
line wrap: on
line source
# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim Plugins # # # PATHS # GAIM_PLUGINS := . GAIM_TOP := .. GTK_TOP := ../../win32-dev/gtk_2_0 OSCAR_ROOT := ../src/protocols/oscar GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir TICKER := ./ticker TRANSPARENCY := ./win32/transparency WINPREFS := ./win32/winprefs PERL_PLUGIN_LOADER := ./perl DOCKLET := ./docklet ## ## VARIABLE DEFINITIONS ## # Compiler Options CFLAGS = DEFINES = .SUFFIXES: .SUFFIXES: .c .dll ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(OSCAR_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP) \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lgmodule-2.0 \ -lintl \ -lws2_32 \ -lgaim ## ## RULES ## ## ## TARGET DEFINITIONS ## .PHONY: all clean all: plugins $(MAKE) -C $(TICKER) -f Makefile.mingw $(MAKE) -C $(WINPREFS) -f Makefile.mingw $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw $(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw $(MAKE) -C $(DOCKLET) -f Makefile.mingw install: cp $(GAIM_PLUGINS)/*.dll $(GAIM_INSTALL_DIR)/plugins $(MAKE) -C $(TICKER) -f Makefile.mingw install $(MAKE) -C $(WINPREFS) -f Makefile.mingw install $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw install $(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw install $(MAKE) -C $(DOCKLET) -f Makefile.mingw install # # BUILD Plugin # .c.dll: $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@.o -c $< $(CC) -shared $@.o $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $@ plugins: iconaway.dll spellchk.dll autorecon.dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf *.dll $(MAKE) -C $(TICKER) -f Makefile.mingw clean $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw clean $(MAKE) -C $(WINPREFS) -f Makefile.mingw clean $(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw clean $(MAKE) -C $(DOCKLET) -f Makefile.mingw clean
