Mercurial > pidgin
view src/Makefile.mingw @ 6105:786adff640e1
[gaim-migrate @ 6566]
This mostly fixes Cae non-fatal bug 11. The password is now correctly
updated in the accounts.xml file. However, the asterisked password set
in the login window is not changed, so if you try to re-login with the
login window without exiting Gaim then it will use your old password,
and something triggers a write of accounts.xml, so the old password gets
written to accounts.xml.
I would think the snazziest way around this is for the accounts API
to allow stuff to attach signals to say, a password change for any
account. ...but I won't be the one to do that.
"Under the ruins of a waaalled city..."
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Sun, 13 Jul 2003 08:20:42 +0000 |
| parents | 862b1974a69a |
| children | 655e77b5e969 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../win32-dev/gtk_2_0 GAIM_TOP := .. GAIM_SRC := . ASPELL_TOP := ../../win32-dev/aspell-dev-0-50-3-3 GTKSPELL_TOP := ../../win32-dev/gtkspell-2.0.4 IDLETRACK_TOP := $(GAIM_TOP)/src/win32/IdleTracker GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir MINGW_PLUS_DIR := $(GAIM_SRC)/win32/mingw_plus ## ## VARIABLE DEFINITIONS ## TARGET = gaim # Compiler and Linker Options CFLAGS = DEFINES = LDFLAGS = -mconsole -mwindows #-mconsole #-mwindows ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS = -I$(INCLUDE_DIR) \ -I$(INCLUDE_DIR)/win32 \ -I$(MINGW_PLUS_DIR) \ -I$(IDLETRACK_TOP) \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(ASPELL_TOP)/include \ -I$(GTKSPELL_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_SRC) \ -L$(IDLETRACK_TOP) \ -L$(ASPELL_TOP)/lib ## ## SOURCES, OBJECTS ## DLL_C_SRC = about.c \ account.c \ accountopt.c \ away.c \ blist.c \ browser.c \ buddy_chat.c \ connection.c \ conversation.c \ core.c \ debug.c \ dialogs.c \ dnd-hints.c \ event.c \ ft.c \ gaim-disclosure.c \ gaimrc.c \ gtkaccount.c \ gtkblist.c \ gtkconn.c \ gtkconv.c \ gtkcellrendererprogress.c \ gtkdebug.c \ gtkft.c \ gtkimhtml.c \ gtknotify.c \ gtkplugin.c \ gtkpounce.c \ gtkprefs.c \ gtkrequest.c \ gtksound.c \ gtkutils.c \ html.c \ idle.c \ log.c \ main.c \ md5.c \ notify.c \ plugin.c \ pounce.c \ prefs.c \ proxy.c \ prpl.c \ request.c \ server.c \ sound.c \ status.c \ stock.c \ themes.c \ util.c \ win32/win32dep.c \ win32/MinimizeToTray.c \ win32/libc_interface.c \ win32/wspell.c \ win32/untar.c RC_SRC = win32/gaimrc.rc EXE_C_SRC = win_gaim.c DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) ## ## LIBRARIES ## DLL_LIBS = -lgtk-win32-2.0 \ -lpango-1.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lintl \ -lgmodule-2.0 \ -lgdk_pixbuf-2.0 \ -lws2_32 \ -liberty \ -lwinmm \ -llibz \ -lidletrack EXE_LIBS = -lgaim \ -lglib-2.0 ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@ # How to make an RC file %.o: %.rc windres -i $< -o $@ ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).exe $(TARGET).dll install: cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR) $(IDLETRACK_TOP)/idletrack.dll: $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw # # BUILD DLL # $(TARGET).lib $(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll $(CC) -shared $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll # # BUILD EXE # $(TARGET).exe: $(TARGET).dll $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean rm -rf *.o ./win32/*.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).exe
