Mercurial > pidgin
view src/gaim-socket.h @ 6105:786adff640e1
[gaim-migrate @ 6566]
This mostly fixes Cae non-fatal bug 11. The password is now correctly
updated in the accounts.xml file. However, the asterisked password set
in the login window is not changed, so if you try to re-login with the
login window without exiting Gaim then it will use your old password,
and something triggers a write of accounts.xml, so the old password gets
written to accounts.xml.
I would think the snazziest way around this is for the accounts API
to allow stuff to attach signals to say, a password change for any
account. ...but I won't be the one to do that.
"Under the ruins of a waaalled city..."
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Sun, 13 Jul 2003 08:20:42 +0000 |
| parents | 3da42b64304e |
| children | fa6395637e2c |
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/* * gaim-remote * * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIM_SOCKET_H_ #define _GAIM_SOCKET_H_ struct gaim_cui_packet { guchar type; guchar subtype; guint32 length; char *data; }; void cui_send_packet (int fd, struct gaim_cui_packet *p); gint gaim_connect_to_session(gint session); gboolean gaim_session_exists(int sess); struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype); void cui_packet_free(struct gaim_cui_packet *p); void cui_packet_append_string(struct gaim_cui_packet *p, char *str); void cui_packet_append_char(struct gaim_cui_packet *p, char c); void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len); #endif /* _GAIM_SOCKET_H_ */
