view src/protocols/msn/msg.c @ 6105:786adff640e1

[gaim-migrate @ 6566] This mostly fixes Cae non-fatal bug 11. The password is now correctly updated in the accounts.xml file. However, the asterisked password set in the login window is not changed, so if you try to re-login with the login window without exiting Gaim then it will use your old password, and something triggers a write of accounts.xml, so the old password gets written to accounts.xml. I would think the snazziest way around this is for the accounts API to allow stuff to attach signals to say, a password change for any account. ...but I won't be the one to do that. "Under the ruins of a waaalled city..." committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 13 Jul 2003 08:20:42 +0000
parents f7ddc1f6227e
children 29fef9695c4d
line wrap: on
line source

/**
 * @file msg.c Message functions
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "msn.h"
#include "msg.h"

#define GET_NEXT(tmp) \
	while (*(tmp) && *(tmp) != ' ' && *(tmp) != '\r') \
		(tmp)++; \
	if (*(tmp) != '\0') *(tmp)++ = '\0'; \
	if (*(tmp) == '\n') (tmp)++; \
	while (*(tmp) && *(tmp) == ' ') \
		(tmp)++

#define GET_NEXT_LINE(tmp) \
	while (*(tmp) && *(tmp) != '\r') \
		(tmp)++; \
	if (*(tmp) != '\0') *(tmp)++ = '\0'; \
	if (*(tmp) == '\n') (tmp)++

/*
 * "MIME-Version: 1.0\r\n" == 19
 * "Content-Type: "        == 14
 * "\r\n"                  ==  2
 * "\r\n" before body      ==  2
 *                           ----
 *                            37
 *  MATH PAYS OFF!!
 */
#define MSN_MESSAGE_BASE_SIZE 37

MsnMessage *
msn_message_new(void)
{
	MsnMessage *msg;

	msg = g_new0(MsnMessage, 1);

	msg->attr_table = g_hash_table_new_full(g_str_hash, g_str_equal,
											g_free, g_free);
	msg->size = MSN_MESSAGE_BASE_SIZE;

	msn_message_set_attr(msg, "User-Agent", "Gaim/" VERSION);
	msn_message_set_content_type(msg, "text/plain");
	msn_message_set_charset(msg, "UTF-8");
	msn_message_set_flag(msg, 'N');

	msn_message_ref(msg);

	return msg;
}

MsnMessage *
msn_message_new_from_str(MsnSession *session, const char *str)
{
	MsnMessage *msg;
	char *tmp_base, *tmp, *field1, *field2, *c;

	g_return_val_if_fail(str != NULL, NULL);
	g_return_val_if_fail(!g_ascii_strncasecmp(str, "MSG", 3), NULL);

	msg = msn_message_new();

	/* Clear out the old stuff. */
	msn_message_set_attr(msg, "User-Agent", NULL);
	msn_message_set_content_type(msg, NULL);
	msn_message_set_charset(msg, NULL);

	tmp_base = tmp = g_strdup(str);

	GET_NEXT(tmp); /* Skip MSG */
	field1 = tmp;

	GET_NEXT(tmp); /* Skip the passport or TID */
	field2 = tmp;

	GET_NEXT(tmp); /* Skip the username or flag */
	msg->size = atoi(tmp);

	if (msg->size != strlen(strchr(str, '\n') + 1)) {
		gaim_debug(GAIM_DEBUG_ERROR, "msn",
				   "Incoming message size (%d) and string length (%d) "
				   "do not match!\n", msg->size, strlen(str));
	}

	/*
	 * We're going to make sure this is incoming by checking field1.
	 * If it has any non-numbers in it, it's incoming. Otherwise, outgoing.
	 */
	msg->incoming = FALSE;

	for (c = field1; *c != '\0'; c++) {
		if (*c < '0' || *c > '9') {
			msg->incoming = TRUE;
			break;
		}
	}

	if (msg->incoming) {
		msg->sender = msn_users_find_with_passport(session->users, field1);

		if (msg->sender == NULL)
			msg->sender = msn_user_new(session, field1, field2);
		else
			msn_user_ref(msg->sender);
	}
	else {
		msg->tid  = atoi(field1);
		msg->flag = *field2;
	}

	/* Back to the parsination. */
	while (*tmp != '\r') {
		char *key, *value;

		key = tmp;

		GET_NEXT(tmp); /* Key */

		value = tmp;

		GET_NEXT_LINE(tmp); /* Value */

		if ((c = strchr(key, ':')) != NULL)
			*c = '\0';

		if (!g_ascii_strcasecmp(key, "Content-Type")) {
			char *charset;

			if ((c = strchr(value, ';')) != NULL) {
				if ((charset = strchr(c, '=')) != NULL) {
					charset++;
					msn_message_set_charset(msg, charset);
				}

				*c = '\0';
			}

			msn_message_set_content_type(msg, value);
		}
		else
			msn_message_set_attr(msg, key, value);
	}

	/* "\r\n" */
	tmp += 2;

	/* Now we *should* be at the body. */
	msn_message_set_body(msg, tmp);

	g_free(tmp_base);

	/* Done! */

	return msg;
}

void
msn_message_destroy(MsnMessage *msg)
{
	g_return_if_fail(msg != NULL);

	if (msg->ref_count > 0) {
		msn_message_unref(msg);

		return;
	}

	if (msg->sender != NULL)
		msn_user_unref(msg->sender);

	if (msg->receiver != NULL)
		msn_user_unref(msg->receiver);

	if (msg->body != NULL)
		g_free(msg->body);

	if (msg->content_type != NULL)
		g_free(msg->content_type);

	if (msg->charset != NULL)
		g_free(msg->charset);

	g_hash_table_destroy(msg->attr_table);
	g_list_free(msg->attr_list);

	gaim_debug(GAIM_DEBUG_INFO, "msn", "Destroying message\n");
	g_free(msg);
}

MsnMessage *
msn_message_ref(MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, NULL);

	msg->ref_count++;

	return msg;
}

MsnMessage *
msn_message_unref(MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, NULL);

	if (msg->ref_count <= 0)
		return NULL;

	msg->ref_count--;

	if (msg->ref_count == 0) {
		msn_message_destroy(msg);

		return NULL;
	}

	return msg;
}

char *
msn_message_build_string(const MsnMessage *msg)
{
	GList *l;
	char *msg_start;
	char *str;
	char buf[MSN_BUF_LEN];
	int len;

	/*
	 * Okay, how we do things here is just bad. I don't like writing to
	 * a static buffer and then copying to the string. Unfortunately,
	 * just trying to append to the string is causing issues.. Such as
	 * the string you're appending to being erased. Ugh. So, this is
	 * good enough for now.
	 *
	 *     -- ChipX86
	 */
	g_return_val_if_fail(msg != NULL, NULL);

	if (msn_message_is_incoming(msg)) {
		MsnUser *sender = msn_message_get_sender(msg);

		g_snprintf(buf, sizeof(buf), "MSG %s %s %d\r\n",
				   msn_user_get_passport(sender), msn_user_get_name(sender),
				   msg->size);
	}
	else {
		g_snprintf(buf, sizeof(buf), "MSG %d %c %d\r\n",
				   msn_message_get_transaction_id(msg),
				   msn_message_get_flag(msg), msg->size);
	}

	len = strlen(buf) + msg->size + 1;

	str = g_new0(char, len);

	g_strlcpy(str, buf, len);

	msg_start = str + strlen(str);

	/* Standard header. */
	if (msg->charset == NULL) {
		g_snprintf(buf, sizeof(buf),
				   "MIME-Version: 1.0\r\n"
				   "Content-Type: %s\r\n",
				   msg->content_type);
	}
	else {
		g_snprintf(buf, sizeof(buf),
				   "MIME-Version: 1.0\r\n"
				   "Content-Type: %s; charset=%s\r\n",
				   msg->content_type, msg->charset);
	}

	g_strlcat(str, buf, len);

	for (l = msg->attr_list; l != NULL; l = l->next) {
		const char *key = (char *)l->data;
		const char *value;

		value = msn_message_get_attr(msg, key);

		g_snprintf(buf, sizeof(buf), "%s: %s\r\n", key, value);

		g_strlcat(str, buf, len);
	}

	g_snprintf(buf, sizeof(buf), "\r\n%s", msn_message_get_body(msg));

	g_strlcat(str, buf, len);

	if (msg->size != strlen(msg_start)) {
		gaim_debug(GAIM_DEBUG_ERROR, "msn",
				   "Outgoing message size (%d) and string length (%d) "
				   "do not match!\n", msg->size, strlen(msg_start));
	}

	return str;
}

gboolean
msn_message_is_outgoing(const MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, FALSE);

	return !msg->incoming;
}

gboolean
msn_message_is_incoming(const MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, FALSE);

	return msg->incoming;
}

void
msn_message_set_sender(MsnMessage *msg, MsnUser *user)
{
	g_return_if_fail(msg != NULL);
	g_return_if_fail(user != NULL);

	msg->sender = user;
	
	msn_user_ref(msg->sender);
}

MsnUser *
msn_message_get_sender(const MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, NULL);

	return msg->sender;
}

void
msn_message_set_receiver(MsnMessage *msg, MsnUser *user)
{
	g_return_if_fail(msg != NULL);
	g_return_if_fail(user != NULL);

	msg->receiver = user;
	
	msn_user_ref(msg->receiver);
}

MsnUser *
msn_message_get_receiver(const MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, NULL);

	return msg->receiver;
}

void
msn_message_set_transaction_id(MsnMessage *msg, unsigned int tid)
{
	g_return_if_fail(msg != NULL);
	g_return_if_fail(tid > 0);

	msg->tid = tid;
}

unsigned int
msn_message_get_transaction_id(const MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, 0);

	return msg->tid;
}

void
msn_message_set_flag(MsnMessage *msg, char flag)
{
	g_return_if_fail(msg != NULL);
	g_return_if_fail(flag != 0);

	msg->flag = flag;
}

char
msn_message_get_flag(const MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, 0);

	return msg->flag;
}

void
msn_message_set_body(MsnMessage *msg, const char *body)
{
	g_return_if_fail(msg != NULL);
	g_return_if_fail(body != NULL);

	if (msg->body != NULL) {
		msg->size -= strlen(msg->body);
		g_free(msg->body);
	}

	msg->body = g_strdup(body);

	msg->size += strlen(body);
}

const char *
msn_message_get_body(const MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, NULL);

	return msg->body;
}

void
msn_message_set_content_type(MsnMessage *msg, const char *type)
{
	g_return_if_fail(msg != NULL);

	if (msg->content_type != NULL) {
		msg->size -= strlen(msg->content_type);
		g_free(msg->content_type);
	}

	if (type != NULL) {
		msg->content_type = g_strdup(type);

		msg->size += strlen(type);
	}
	else
		msg->content_type = NULL;
}

const char *
msn_message_get_content_type(const MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, NULL);

	return msg->content_type;
}

void
msn_message_set_charset(MsnMessage *msg, const char *charset)
{
	g_return_if_fail(msg != NULL);

	if (msg->charset != NULL) {
		msg->size -= strlen(msg->charset) + strlen("; charset=");
		g_free(msg->charset);
	}

	if (charset != NULL) {
		msg->charset = g_strdup(charset);

		msg->size += strlen(charset) + strlen("; charset=");
	}
	else
		msg->charset = NULL;
}

const char *
msn_message_get_charset(const MsnMessage *msg)
{
	g_return_val_if_fail(msg != NULL, NULL);

	return msg->charset;
}

void
msn_message_set_attr(MsnMessage *msg, const char *attr, const char *value)
{
	const char *temp;
	char *new_attr;

	g_return_if_fail(msg != NULL);
	g_return_if_fail(attr != NULL);

	temp = msn_message_get_attr(msg, attr);

	if (value == NULL) {
		if (temp != NULL) {
			GList *l;

			msg->size -= strlen(temp) + strlen(attr) + 4;

			for (l = msg->attr_list; l != NULL; l = l->next) {
				if (!g_ascii_strcasecmp(l->data, attr)) {
					msg->attr_list = g_list_remove(msg->attr_list, l->data);

					break;
				}
			}

			g_hash_table_remove(msg->attr_table, attr);
		}

		return;
	}

	new_attr = g_strdup(attr);

	g_hash_table_insert(msg->attr_table, new_attr, g_strdup(value));

	if (temp == NULL) {
		msg->attr_list = g_list_append(msg->attr_list, new_attr);
		msg->size += strlen(attr) + 4;
	}
	else
		msg->size -= strlen(temp);

	msg->size += strlen(value);
}

const char *
msn_message_get_attr(const MsnMessage *msg, const char *attr)
{
	g_return_val_if_fail(msg != NULL, NULL);
	g_return_val_if_fail(attr != NULL, NULL);

	return g_hash_table_lookup(msg->attr_table, attr);
}

GHashTable *
msn_message_get_hashtable_from_body(const MsnMessage *msg)
{
	GHashTable *table;
	char *body, *s, *c;

	g_return_val_if_fail(msg != NULL, NULL);
	g_return_val_if_fail(msn_message_get_body(msg) != NULL, NULL);

	s = body = g_strdup(msn_message_get_body(msg));

	table = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free);

	while (*s != '\r' && *s != '\0') {
		char *key, *value;

		key = s;

		GET_NEXT(s);

		value = s;

		GET_NEXT_LINE(s);

		if ((c = strchr(key, ':')) != NULL) {
			*c = '\0';

			g_hash_table_insert(table, g_strdup(key), g_strdup(value));
		}
	}

	g_free(body);

	return table;
}