view plugins/mono/MPlugin.cs @ 13505:7a6763bbf82b

[gaim-migrate @ 15881] On Mon, 2006-03-13 at 15:10 -0500, Adil wrote: > Would it be `better' to not print an error message for the event > (because it is possible to have a chat-window for a disconnected > account), and popup a menu with disabled entries instead? This commit implements that. I've also removed some code duplication by having create_chat_menu() look up the prpl_info from the gc. Also, I think we should grey out the Send File menu item when a particular user doesn't have the ability to receive files, rather than not show it. It's more consistent with what we do elsewhere. I've made that change as well. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 14 Mar 2006 06:15:31 +0000
parents 67fbd2ff4c4e
children
line wrap: on
line source

using Gaim;

public class MPlugin : GaimPlugin
{
	public void HandleSig(object[] args)
	{
		Buddy buddy = (Buddy)args[0];
		Status old_status = (Status)args[1];
		Status status = (Status)args[2];
		
		Debug.debug(Debug.INFO, "mplug", "buddy " + buddy.Name + " went from " + old_status.Id + " to " + status.Id + "\n");
	}
	
	public override void Load()
	{
		Debug.debug(Debug.INFO, "mplug", "loading...\n");
		
		/*Signal.connect(BuddyList.GetHandle(), this, "buddy-away", new Signal.Handler(HandleSig));*/
		BuddyList.OnBuddyStatusChanged.connect(this, new Signal.Handler(HandleSig));
	}
	
	public override void Unload()
	{
		Debug.debug(Debug.INFO, "mplug", "unloading...\n");
	}
	
	public override void Destroy()
	{
		Debug.debug(Debug.INFO, "mplug", "destroying...\n");
	}
	
	public override GaimPluginInfo Info()
	{
		return new GaimPluginInfo("C# Plugin", "0.1", "Test C# Plugin", "Longer Description", "Eoin Coffey", "urled");
	}
}