view src/protocols/zephyr/error_table.h @ 9627:8a540b8a5f70

[gaim-migrate @ 10471] A bug fix for away message tooltips and some more removing-gaim_notify_errors. Here's the thought: for errors associated with a buddy, check to see if there's already a window open for him, if so, print the error to the window and present the window to the user. If not, you can go ahead and gaim_notify_error. So, things like checking profiles in the buddy list might potentially print errors to conversations. I think this is good, but we'll try it out a bit. If it's really good, we won't even gaim_notify_error and instead create a new convo window just for the error. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Sun, 01 Aug 2004 00:31:45 +0000
parents 424a40f12a6c
children fc464a0abccc
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/*
 * Copyright 1988 by the Student Information Processing Board of the
 * Massachusetts Institute of Technology.
 *
 * For copyright info, see mit-sipb-copyright.h.
 */

#ifndef _ET_H
struct error_table {
    char const * const * msgs;
    long base;
    int n_msgs;
};
struct et_list {
    struct et_list *next;
    const struct error_table *table;
};
extern struct et_list * _et_list;

#define	ERRCODE_RANGE	8	/* # of bits to shift table number */
#define	BITS_PER_CHAR	6	/* # bits to shift per character in name */

extern const char *error_table_name();
#define _ET_H
#endif