view plugins/mono/GetBuddyBack.cs @ 13895:8f910263b4bb

[gaim-migrate @ 16380] Merge SVN revision #16379 from v2_0_0 to trunk Original commit message (by LSchiere): iwkse in #gaim brought it to my attention that the example code in the C Plugin Howto won't compile. It won't compile because GAIM_WEBSITE is defined in internal.h, which we don't want plugin authors including, and which isn't included in the sample code. I decided it would be a good thing if the example code compiled, so I changed it. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 30 Jun 2006 16:23:56 +0000
parents 67fbd2ff4c4e
children
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using Gaim;

public class GetBuddyBack : GaimPlugin
{
	public void HandleSig(object[] args)
	{
		Buddy buddy = (Buddy)args[0];
		
		Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n");
	}
	
	public override void Load()
	{
		Debug.debug(Debug.INFO, "buddyback", "loading...\n");
		
		/*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/
		/*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/
	}
	
	public override void Unload()
	{
	}
	
	public override void Destroy()
	{
	}
	
	public override GaimPluginInfo Info()
	{
		return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled");
	}
}