Mercurial > pidgin
view libpurple/plugins/mono/MPlugin.cs @ 29341:a52831eada67
Add pidgin-2 and purple-2 .pc variants
Instead of adding ${includedir}/libpurple to the include path, purple-2 adds
${includedir}. This allows projects to #include <libpurple/debug.h> rather than
#include <debug.h>, which prevents libpurple's headers colliding with the
project's own, and is more conventional.
media/codec.h needed tweaking to compile.
| author | Will Thompson <will.thompson@collabora.co.uk> |
|---|---|
| date | Sun, 20 Dec 2009 18:03:58 +0000 |
| parents | 80ee585fb53c |
| children |
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using Purple; public class MPlugin : Plugin { private static PluginInfo info = new PluginInfo("mono-mplugin", "C# Plugin", "0.1", "Test C# Plugin", "Longer Description", "Eoin Coffey", "urled"); public MPlugin() : base(info) { } public void HandleSig(object[] args) { Buddy buddy = (Buddy)args[0]; Status old_status = (Status)args[1]; Status status = (Status)args[2]; Debug.debug(Debug.INFO, "mplug", "buddy " + buddy.Name + " went from " + old_status.Id + " to " + status.Id + "\n"); } public override void Load() { Debug.debug(Debug.INFO, "mplug", "loading...\n"); /*Signal.connect(BuddyList.GetHandle(), this, "buddy-away", new Signal.Handler(HandleSig));*/ BuddyList.OnBuddyStatusChanged.connect(this, new Signal.Handler(HandleSig)); } public override void Unload() { Debug.debug(Debug.INFO, "mplug", "unloading...\n"); } public override void Destroy() { Debug.debug(Debug.INFO, "mplug", "destroying...\n"); } }
