Mercurial > pidgin
view plugins/ssl/Makefile.mingw @ 9593:a64febebdd1e
[gaim-migrate @ 10436]
Prevent nick changes from showing up in channels where the user is not
present. I think this showed up because the new chatlist stuff
doesn't check to see if a user is present before mucking with it ...
and this solution is slower than solving it there, but arguably we
shouldn't be trying to rename users that don't exist. So now we don't.
committer: Tailor Script <tailor@pidgin.im>
| author | Ethan Blanton <elb@pidgin.im> |
|---|---|
| date | Sun, 25 Jul 2004 17:52:22 +0000 |
| parents | 2bc75d98af8b |
| children |
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# # Makefile.mingw # # Description: Makefile for ssl plugin. # # # PATHS # GTK_TOP := ../../../win32-dev/gtk_2_0 GAIM_TOP := ../.. GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir DLL_INSTALL_DIR := $(GAIM_INSTALL_DIR)/plugins NSS_DIR := ../../../win32-dev/nss-3.9 NSPR_DIR := ../../../win32-dev/nspr-4.4.1 ## ## VARIABLE DEFINITIONS ## TARGET = ssl TARGET_NSS = ssl-nss NEEDED_DLLS = $(NSS_DIR)/lib/nss3.dll \ $(NSS_DIR)/lib/nssckbi.dll \ $(NSS_DIR)/lib/softokn3.dll \ $(NSS_DIR)/lib/ssl3.dll \ $(NSPR_DIR)/lib/nspr4.dll \ $(NSPR_DIR)/lib/plc4.dll \ $(NSPR_DIR)/lib/plds4.dll # Compiler Options CFLAGS = DEFINES = ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I. \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) \ -I$(NSS_DIR)/include \ -I$(NSPR_DIR)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src \ -L$(NSS_DIR)/lib \ -L$(NSPR_DIR)/lib ## ## SOURCES, OBJECTS ## C_SRC = ssl.c C_SRC_NSS = ssl-nss.c OBJECTS = $(C_SRC:%.c=%.o) OBJECTS_NSS = $(C_SRC_NSS:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgmodule-2.0 \ -lgobject-2.0 \ -lws2_32 \ -lintl \ -lgaim \ -lnss3 \ -lnspr4 \ -lssl3 ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll $(TARGET_NSS).dll install: cp $(TARGET).dll $(DLL_INSTALL_DIR) cp $(TARGET_NSS).dll $(DLL_INSTALL_DIR) cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll $(TARGET_NSS).dll: $(OBJECTS_NSS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS_NSS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET_NSS).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET_NSS).dll
