Mercurial > pidgin
view src/protocols/toc/Makefile.mingw @ 8383:ae15e717ca75
[gaim-migrate @ 9111]
(00:18:52) lschiere: marv:
https://sourceforge.net/tracker/?func=detail&atid=300235&aid=908071&group_id=235
(00:21:24) marv: what does gc->wants_to_die = TRUE; do? is that some sort
of hint for the autoreconnect plugin?
(00:21:43) lschiere: kinda sorta
(00:21:51) lschiere: if a gc wants to die, you signed off
(00:22:01) lschiere: if it doesn't, then something killed it, and it should
be reconnected
(00:22:41) lschiere: i'm not sure how we used to handle that kind of thing
for aim
(00:23:03) lschiere: but basically if that's what he's doing, he's mimicing
you signing off manually
(00:23:52) marv: yeah, all the patch does is add that line right before the
gaim_connection_error when yahoo receives a patch telling us we got signed
off because we signed on with another client
(00:24:22) lschiere: i dare say it would work, as long as we can uniquely
id when we are kicked off for that reason
(00:25:07) marv: i think we do a pretty good job of that, i haven't heard
any reports of anyone getting that message when that's not what happened.
(00:25:22) marv: then again, i don't remember when i added that, and if
yahoo's worked since then.
(00:25:36) lschiere: *nods*
basically, Rob Foehl figured out a predictable way to work around yahoo
being too dumb to handle 2 instances of the same sn on at once. Jabber's
done that for years, and aim even figured it out, so you'd think yahoo
would get a clue... ;-)
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Tue, 02 Mar 2004 05:19:53 +0000 |
| parents | bb7723f0b4b9 |
| children |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of libtoc # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../../../win32-dev/gtk_2_0 GAIM_TOP := ../../.. TOC_ROOT := . GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = libtoc # Compiler Options CFLAGS = DEFINES = # Static or Plugin... ifeq ($(TYPE),STATIC) DEFINES += -DSTATIC DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) else ifeq ($(TYPE),PLUGIN) DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins endif endif ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(TOC_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = toc.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgmodule-2.0 \ -lgobject-2.0 \ -lws2_32 \ -lintl \ -lgaim ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(TOC_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib
