view src/protocols/toc/Makefile.mingw @ 8383:ae15e717ca75

[gaim-migrate @ 9111] (00:18:52) lschiere: marv: https://sourceforge.net/tracker/?func=detail&atid=300235&aid=908071&group_id=235 (00:21:24) marv: what does gc->wants_to_die = TRUE; do? is that some sort of hint for the autoreconnect plugin? (00:21:43) lschiere: kinda sorta (00:21:51) lschiere: if a gc wants to die, you signed off (00:22:01) lschiere: if it doesn't, then something killed it, and it should be reconnected (00:22:41) lschiere: i'm not sure how we used to handle that kind of thing for aim (00:23:03) lschiere: but basically if that's what he's doing, he's mimicing you signing off manually (00:23:52) marv: yeah, all the patch does is add that line right before the gaim_connection_error when yahoo receives a patch telling us we got signed off because we signed on with another client (00:24:22) lschiere: i dare say it would work, as long as we can uniquely id when we are kicked off for that reason (00:25:07) marv: i think we do a pretty good job of that, i haven't heard any reports of anyone getting that message when that's not what happened. (00:25:22) marv: then again, i don't remember when i added that, and if yahoo's worked since then. (00:25:36) lschiere: *nods* basically, Rob Foehl figured out a predictable way to work around yahoo being too dumb to handle 2 instances of the same sn on at once. Jabber's done that for years, and aim even figured it out, so you'd think yahoo would get a clue... ;-) committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 02 Mar 2004 05:19:53 +0000
parents bb7723f0b4b9
children
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of libtoc
#

#
# PATHS
#

INCLUDE_DIR :=		.
GTK_TOP :=		../../../../win32-dev/gtk_2_0
GAIM_TOP :=		../../..
TOC_ROOT :=		.
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir

##
## VARIABLE DEFINITIONS
##

TARGET = libtoc

# Compiler Options

CFLAGS =

DEFINES =

# Static or Plugin... 
ifeq ($(TYPE),STATIC)
  DEFINES += -DSTATIC
  DLL_INSTALL_DIR =	$(GAIM_INSTALL_DIR)
else
ifeq ($(TYPE),PLUGIN)
  DLL_INSTALL_DIR =	$(GAIM_INSTALL_DIR)/plugins
endif
endif


##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I$(TOC_ROOT) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32 \
			-I$(GAIM_TOP)


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src


##
##  SOURCES, OBJECTS
##

C_SRC =			toc.c


OBJECTS = $(C_SRC:%.c=%.o)


##
## LIBRARIES
##

LIBS = 			-lgtk-win32-2.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgmodule-2.0 \
			-lgobject-2.0 \
			-lws2_32 \
			-lintl \
			-lgaim

##
## RULES
##

# How to make a C file

%.o: %.c
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $<

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).dll

install:
	cp $(TOC_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR)


##
## BUILD Dependencies
##

$(GAIM_TOP)/src/gaim.lib:
	$(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib

##
## BUILD DLL
##

$(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll


##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET).lib