view plugins/crazychat/mat_struct.h @ 11884:b1099e09eb33

[gaim-migrate @ 14175] I *think* this will make sure we distribute the right pieces for dbus support, but I don't currently have a sensible way of testing. Also, I suspect we may want some of the code generation to happen at dist time instead of build time. Something to think about. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Sat, 29 Oct 2005 02:06:36 +0000
parents ed017b9c532d
children
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#include <GL/gl.h>
#include <GL/glu.h>

typedef struct sample_MATERIAL{
 GLfloat ambient[3];
 GLfloat diffuse[3];
 GLfloat specular[3];
 GLfloat emission[3];
 GLfloat alpha;
 GLfloat phExp;
 int   texture;
}sample_MATERIAL;