Mercurial > pidgin
view src/protocols/icq/socketmanager.h @ 8250:b248c1f4efbd
[gaim-migrate @ 8973]
1) Minor changes to the network listen code again. Tim, let me know
if you have any other suggestions.
2) Changed how charsets are handled in oscar a tad bit. I think this
should guarantee that Gaim doesn't crash when people send funky
messages, or have funky away messages or really anything that is
using a charset that isn't utf8, iso-8859-1, ucs-2be, or ascii.
Ethan, this should fix the problem with that person's away message.
Although, the message itself still looks kinda funky to me. The
encoding is Windows-31J, which is apparently a valid iconv encoding?
You would know more than I.
3) Fix the following crash:
1. IM yourself a message on AIM
2. Do NOT begin to type a second message, but instead hit CTRL+up
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Fri, 13 Feb 2004 05:37:12 +0000 |
| parents | 5e7ffea3f76a |
| children |
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/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* * $Id: socketmanager.h 8967 2004-02-12 19:54:18Z hermanator $ * * Copyright (C) 1998-2001, Denis V. Dmitrienko <denis@null.net> and * Bill Soudan <soudan@kde.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ #ifndef _SOCKETMANAGER_H #define _SOCKETMANAGER_H #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <sys/types.h> #ifndef _WIN32 #include <sys/socket.h> #else #include "libc_interface.h" #endif #include "icq.h" #include "list.h" typedef struct icq_Socket_s icq_Socket; typedef void (*icq_SocketHandler)(void *data); struct icq_Socket_s { int socket; icq_SocketHandler handlers[ICQ_SOCKET_MAX]; void *data[ICQ_SOCKET_MAX]; }; int icq_SocketNew(int domain, int type, int protocol); int icq_SocketAccept(int listens, struct sockaddr *addr, int *addrlen); void icq_SocketAlloc(int socket_fd); int icq_SocketDelete(int socket_fd); void icq_SocketSetHandler(int socket_fd, int type, icq_SocketHandler handler, void *data); void icq_SocketReady(icq_Socket *s, int type); void icq_SocketBuildFdSets(void); void icq_SocketPoll(); icq_Socket *icq_FindSocket(int socket_fd); extern icq_List *icq_SocketList; #endif /* _SOCKETMANAGER_H */
