Mercurial > pidgin
view src/module.c @ 3752:b32474e522fa
[gaim-migrate @ 3890]
From: "William T. Mahan" <wtm2@duke.edu>
This patch, against CVS HEAD, fixes three bugs in Oscar File Transfer
support. I can split it up further if desired.
* Send a null checksum when initiating a file transfer, which fixes
"files don't match" warnings produced by some versions of WinAIM; add
a compile-time option to actually compute the checksum, which is
slow but necessary when sending to some Mac clients.
* Don't allow sending files to oneself, because it causes all kinds of
subtle problems and it's not useful.
* Don't crash when there is an error writing to the output file when
receiving.
From: "William T. Mahan" <wtm2@duke.edu>
This patch 2 of 3, which applies on top of the first, adds support for
reverse connections for Oscar File Transfer, the lack of which has
been the biggest complaint so far. Reverse connections are used by
newer AIM clients when there is difficulty verifying the IP of the
sender.
From: "William T. Mahan" <wtm2@duke.edu>
This patch 3 of 3, which applies on top of the first 2, removes the
alarm() and sigaction() calls that were added by my original FT patch
to detect transfer timeouts. Besides apparently not working on
Windows, they involved a lot of ugly code to handle a special case.
My new approach is to add destructors that can called when SNACs are
freed; a timeout is detected when a request SNAC is cleaned up before
the transfer is accepted. Although this touches several files, it is
more generic than the old method. I tried to implement this in an
unintrusive manner, so that there is little preformance penalty for
SNACs that do not use destructors.
My first two patches should work fine without this. If there are any
objections to the third patch, I ask that the first two patches be
applied, in which case I will set up a SourceForge page for this one.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Sat, 19 Oct 2002 05:22:30 +0000 |
| parents | 988485669631 |
| children | b359aab1c576 |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * ---------------- * The Plug-in plug * * Plugin support is currently being maintained by Mike Saraf * msaraf@dwc.edu * * Well, I didn't see any work done on it for a while, so I'm going to try * my hand at it. - Eric warmenhoven@yahoo.com * * Mike is my roomate. I can assure you that he's lazy :-P -- Rob rob@marko.net * */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include "gaim.h" #include "prpl.h" #include <string.h> #include <sys/time.h> #include <sys/types.h> #include <sys/stat.h> #include <unistd.h> #include <stdio.h> #include <stdlib.h> #ifdef _WIN32 #include "win32dep.h" #endif /* ------------------ Global Variables ----------------------- */ GList *plugins = NULL; GList *probed_plugins = NULL; GList *callbacks = NULL; char *last_dir = NULL; /* --------------- Function Declarations --------------------- */ struct gaim_plugin * load_plugin(const char *); #ifdef GAIM_PLUGINS void unload_plugin(struct gaim_plugin *p); struct gaim_plugin *reload_plugin(struct gaim_plugin *p); void gaim_signal_connect(GModule *, enum gaim_event, void *, void *); void gaim_signal_disconnect(GModule *, enum gaim_event, void *); void gaim_plugin_unload(GModule *); /* --------------- Static Function Declarations ------------- */ static void plugin_remove_callbacks(GModule *); #endif /* ------------------ Code Below ---------------------------- */ static int is_so_file(char *filename, char *ext) { int len; if (!filename) return 0; if (!filename[0]) return 0; len = strlen(filename); len -= strlen(ext); if (len < 0) return 0; return (!strncmp(filename + len, ext, strlen(ext))); } void gaim_probe_plugins() { GDir *dir; const gchar *file; gchar *path; /*struct gaim_plugin_description *plugdes;*/ struct gaim_plugin *plug; char *probedirs[3]; int l; #if GAIM_PLUGINS char *(*gaim_plugin_init)(GModule *); char *(*gaim_prpl_init)(struct prpl *); char *(*cfunc)(); struct prpl * new_prpl; struct gaim_plugin_description *(*desc)(); GModule *handle; #endif probedirs[0] = LIBDIR; probedirs[1] = gaim_user_dir(); probedirs[2] = 0; for (l=0; probedirs[l]; l++) { dir = g_dir_open(probedirs[l], 0, NULL); if (dir) { while ((file = g_dir_read_name(dir))) { #ifdef GAIM_PLUGINS if (is_so_file((char*)file, #ifndef _WIN32 ".so" #else ".dll" #endif ) && g_module_supported()) { path = g_build_filename(probedirs[l], file, NULL); handle = g_module_open(path, 0); if (!handle) { debug_printf("%s is unloadable: %s\n", file, g_module_error()); continue; } if (g_module_symbol(handle, "gaim_prpl_init", (gpointer *)&gaim_prpl_init)) { plug = g_new0(struct gaim_plugin, 1); g_snprintf(plug->path, sizeof(plug->path), path); plug->type = plugin; new_prpl = g_new0(struct prpl, 1); new_prpl->plug = plug; gaim_prpl_init(new_prpl); if (new_prpl->protocol == PROTO_ICQ || find_prpl(new_prpl->protocol)) { /* Nothing to see here--move along, move along */ unload_protocol(new_prpl); continue; } protocols = g_slist_insert_sorted(protocols, new_prpl, (GCompareFunc)proto_compare); g_module_close(handle); continue; } if (!g_module_symbol(handle, "gaim_plugin_init", (gpointer *)&gaim_plugin_init)) { debug_printf("%s is unloadable %s\n", file, g_module_error()); g_module_close(handle); continue; } plug = g_new0(struct gaim_plugin, 1); g_snprintf(plug->path, sizeof(plug->path), path); plug->type = plugin; g_free(path); if (g_module_symbol(handle, "gaim_plugin_desc", (gpointer *)&desc)) { memcpy(&(plug->desc), desc(), sizeof(plug->desc)); } else { if (g_module_symbol(handle, "name", (gpointer *)&cfunc)) { plug->desc.name = g_strdup(cfunc()); } if (g_module_symbol(handle, "description", (gpointer *)&cfunc)) { plug->desc.description = g_strdup(cfunc()); } } probed_plugins = g_list_append(probed_plugins, plug); g_module_close(handle); } #endif #ifdef USE_PERL if (is_so_file((char*)file, ".pl")) { path = g_build_filename(probedirs[l], file, NULL); plug = probe_perl(path); if (plug) probed_plugins = g_list_append(probed_plugins, plug); g_free(path); } #endif } g_dir_close(dir); } } } #ifdef GAIM_PLUGINS struct gaim_plugin *load_plugin(const char *filename) { struct gaim_plugin *plug=NULL; struct gaim_plugin_description *desc; struct gaim_plugin_description *(*gaim_plugin_desc)(); char *(*cfunc)(); /*GList *c = plugins;*/ GList *p = probed_plugins; char *(*gaim_plugin_init)(GModule *); char *error=NULL; char *retval; gboolean newplug = FALSE; if (!g_module_supported()) return NULL; if (!filename || !strlen(filename)) return NULL; #ifdef USE_PERL if (is_so_file((char*)filename, ".pl")) { /* perl_load_file is returning an int.. this should be fixed */ return (struct gaim_plugin *)perl_load_file((char*)filename); } #endif while (filename && p) { plug = (struct gaim_plugin *)p->data; if (!strcmp(filename, plug->path)) break; p = p->next; } if (plug && plug->handle) { reload_plugin(plug); return NULL; } if (!plug) { plug = g_new0(struct gaim_plugin, 1); g_snprintf(plug->path, sizeof(plug->path), filename); newplug = TRUE; } debug_printf("Loading %s\n", filename); plug->handle = g_module_open(filename, 0); if (!plug->handle) { error = (char *)g_module_error(); plug->handle = NULL; g_snprintf(plug->error, sizeof(plug->error), error); return NULL; } if (!g_module_symbol(plug->handle, "gaim_plugin_init", (gpointer *)&gaim_plugin_init)) { g_module_close(plug->handle); plug->handle = NULL; g_snprintf(plug->error, sizeof(plug->error), error); return NULL; } plug->error[0] = '\0'; retval = gaim_plugin_init(plug->handle); debug_printf("loaded plugin returned %s\n", retval ? retval : "NULL"); if (retval) { plugin_remove_callbacks(plug->handle); do_error_dialog("Gaim was unable to load your plugin.", retval, GAIM_ERROR); g_module_close(plug->handle); plug->handle = NULL; return NULL; } plugins = g_list_append(plugins, plug); if (newplug) { g_snprintf(plug->path, sizeof(plug->path), filename); if (g_module_symbol(plug->handle, "gaim_plugin_desc", (gpointer *)&gaim_plugin_desc)) { desc = gaim_plugin_desc(); plug->desc.name = desc->name; } else { if (g_module_symbol(plug->handle, "name", (gpointer *)&cfunc)) { plug->desc.name = g_strdup(cfunc()); } if (g_module_symbol(plug->handle, "description", (gpointer *)&cfunc)) { plug->desc.description = g_strdup(cfunc()); } } probed_plugins = g_list_append(probed_plugins, plug); } save_prefs(); return plug; } static void unload_gaim_plugin(struct gaim_plugin *p) { void (*gaim_plugin_remove)(); debug_printf("Unloading %s\n", g_module_name(p->handle)); /* Attempt to call the plugin's remove function (if there) */ if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove)) gaim_plugin_remove(); plugin_remove_callbacks(p->handle); plugins = g_list_remove(plugins, p); p->handle = NULL; save_prefs(); } void unload_plugin(struct gaim_plugin *p) { GModule *handle = p->handle; unload_gaim_plugin(p); g_module_close(handle); } static gboolean unload_timeout(gpointer handle) { g_module_close(handle); return FALSE; } void gaim_plugin_unload(GModule *handle) { GList *pl = plugins; struct gaim_plugin *p = NULL; void (*gaim_plugin_remove)(); while (pl) { p = pl->data; if (p->handle == handle) break; pl = pl->next; } if (!pl) return; debug_printf("Unloading %s\n", g_module_name(p->handle)); if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove)) gaim_plugin_remove(); plugin_remove_callbacks(p->handle); plugins = g_list_remove(plugins, p); g_free(p); /* XXX CUI need to tell UI what happened, but not like this update_show_plugins(); */ g_timeout_add(5000, unload_timeout, handle); } /* Do unload/load cycle of plugin. */ struct gaim_plugin *reload_plugin(struct gaim_plugin *p) { char file[1024]; GModule *handle = p->handle; strncpy(file, g_module_name(handle), sizeof(file)); file[sizeof(file) - 1] = '\0'; debug_printf("Reloading %s\n", file); /* Unload */ unload_plugin(p); /* Load */ return load_plugin(file); } /* Remove all callbacks associated with plugin handle */ static void plugin_remove_callbacks(GModule *handle) { GList *c = callbacks; struct gaim_callback *g; debug_printf("%d callbacks to search\n", g_list_length(callbacks)); while (c) { g = (struct gaim_callback *)c->data; if (g->handle == handle) { c = g_list_next(c); callbacks = g_list_remove(callbacks, (gpointer)g); debug_printf("Removing callback, %d remain\n", g_list_length(callbacks)); } else c = g_list_next(c); } } void gaim_signal_connect(GModule *handle, enum gaim_event which, void *func, void *data) { struct gaim_callback *call = g_new0(struct gaim_callback, 1); call->handle = handle; call->event = which; call->function = func; call->data = data; callbacks = g_list_append(callbacks, call); debug_printf("Adding callback %d\n", g_list_length(callbacks)); } void gaim_signal_disconnect(GModule *handle, enum gaim_event which, void *func) { GList *c = callbacks; struct gaim_callback *g = NULL; while (c) { g = (struct gaim_callback *)c->data; if (handle == g->handle && func == g->function) { callbacks = g_list_remove(callbacks, c->data); g_free(g); c = callbacks; if (c == NULL) break; } c = g_list_next(c); } } #endif /* GAIM_PLUGINS */ char *event_name(enum gaim_event event) { static char buf[128]; switch (event) { case event_signon: sprintf(buf, "event_signon"); break; case event_signoff: sprintf(buf, "event_signoff"); break; case event_away: sprintf(buf, "event_away"); break; case event_back: sprintf(buf, "event_back"); break; case event_im_recv: sprintf(buf, "event_im_recv"); break; case event_im_send: sprintf(buf, "event_im_send"); break; case event_buddy_signon: sprintf(buf, "event_buddy_signon"); break; case event_buddy_signoff: sprintf(buf, "event_buddy_signoff"); break; case event_buddy_away: sprintf(buf, "event_buddy_away"); break; case event_buddy_back: sprintf(buf, "event_buddy_back"); break; case event_buddy_idle: sprintf(buf, "event_buddy_idle"); break; case event_buddy_unidle: sprintf(buf, "event_buddy_unidle"); break; case event_blist_update: sprintf(buf, "event_blist_update"); break; case event_chat_invited: sprintf(buf, "event_chat_invited"); break; case event_chat_join: sprintf(buf, "event_chat_join"); break; case event_chat_leave: sprintf(buf, "event_chat_leave"); break; case event_chat_buddy_join: sprintf(buf, "event_chat_buddy_join"); break; case event_chat_buddy_leave: sprintf(buf, "event_chat_buddy_leave"); break; case event_chat_recv: sprintf(buf, "event_chat_recv"); break; case event_chat_send: sprintf(buf, "event_chat_send"); break; case event_warned: sprintf(buf, "event_warned"); break; case event_error: sprintf(buf, "event_error"); break; case event_quit: sprintf(buf, "event_quit"); break; case event_new_conversation: sprintf(buf, "event_new_conversation"); break; case event_set_info: sprintf(buf, "event_set_info"); break; case event_draw_menu: sprintf(buf, "event_draw_menu"); break; case event_im_displayed_sent: sprintf(buf, "event_im_displayed_sent"); break; case event_im_displayed_rcvd: sprintf(buf, "event_im_displayed_rcvd"); break; case event_chat_send_invite: sprintf(buf, "event_chat_send_invite"); break; case event_got_typing: sprintf(buf, "event_got_typing"); break; case event_del_conversation: sprintf(buf, "event_del_conversation"); break; case event_connecting: sprintf(buf, "event_connecting"); break; default: sprintf(buf, "event_unknown"); break; } return buf; } int plugin_event(enum gaim_event event, ...) { #ifdef GAIM_PLUGINS GList *c = callbacks; struct gaim_callback *g; #endif va_list arrg; void *arg1 = NULL, *arg2 = NULL, *arg3 = NULL, *arg4 = NULL, *arg5 = NULL; debug_printf("%s\n", event_name(event)); #ifdef GAIM_PLUGINS while (c) { void (*cbfunc)(void *, ...); g = (struct gaim_callback *)c->data; if (g->event == event && g->function != NULL) { cbfunc=g->function; va_start(arrg, event); switch (event) { /* no args */ case event_blist_update: case event_quit: cbfunc(g->data); break; /* one arg */ case event_signon: case event_signoff: case event_new_conversation: case event_del_conversation: case event_error: case event_connecting: arg1 = va_arg(arrg, void *); cbfunc(arg1, g->data); break; /* two args */ case event_buddy_signon: case event_buddy_signoff: case event_buddy_away: case event_buddy_back: case event_buddy_idle: case event_buddy_unidle: case event_set_info: case event_draw_menu: case event_got_typing: arg1 = va_arg(arrg, void *); arg2 = va_arg(arrg, void *); cbfunc(arg1, arg2, g->data); break; case event_chat_leave: { int id; arg1 = va_arg(arrg, void*); id = va_arg(arrg, int); cbfunc(arg1, id, g->data); } break; /* three args */ case event_im_send: case event_im_displayed_sent: case event_away: arg1 = va_arg(arrg, void *); arg2 = va_arg(arrg, void *); arg3 = va_arg(arrg, void *); cbfunc(arg1, arg2, arg3, g->data); break; case event_chat_buddy_join: case event_chat_buddy_leave: case event_chat_send: case event_chat_join: { int id; arg1 = va_arg(arrg, void*); id = va_arg(arrg, int); arg3 = va_arg(arrg, void*); cbfunc(arg1, id, arg3, g->data); } break; case event_warned: { int id; arg1 = va_arg(arrg, void*); arg2 = va_arg(arrg, void*); id = va_arg(arrg, int); cbfunc(arg1, arg2, id, g->data); } break; /* four args */ case event_im_recv: case event_chat_invited: arg1 = va_arg(arrg, void *); arg2 = va_arg(arrg, void *); arg3 = va_arg(arrg, void *); arg4 = va_arg(arrg, void *); cbfunc(arg1, arg2, arg3, arg4, g->data); break; case event_chat_recv: case event_chat_send_invite: { int id; arg1 = va_arg(arrg, void *); id = va_arg(arrg, int); arg3 = va_arg(arrg, void *); arg4 = va_arg(arrg, void *); cbfunc(arg1, id, arg3, arg4, g->data); } break; /* five args */ case event_im_displayed_rcvd: { time_t time; arg1 = va_arg(arrg, void *); arg2 = va_arg(arrg, void *); arg3 = va_arg(arrg, void *); arg4 = va_arg(arrg, void *); time = va_arg(arrg, time_t); cbfunc(arg1, arg2, arg3, arg4, time, g->data); } break; default: debug_printf("unknown event %d\n", event); break; } va_end(arrg); } c = c->next; } #endif /* GAIM_PLUGINS */ #ifdef USE_PERL va_start(arrg, event); arg1 = va_arg(arrg, void *); arg2 = va_arg(arrg, void *); arg3 = va_arg(arrg, void *); arg4 = va_arg(arrg, void *); arg5 = va_arg(arrg, void *); return perl_event(event, arg1, arg2, arg3, arg4, arg5); #else return 0; #endif } /* Calls the gaim_plugin_remove function in any loaded plugin that has one */ #ifdef GAIM_PLUGINS void remove_all_plugins() { GList *c = plugins; struct gaim_plugin *p; void (*gaim_plugin_remove)(); while (c) { p = (struct gaim_plugin *)c->data; if (p->type == plugin) { if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove)) gaim_plugin_remove(); } g_free(p); c = c->next; } } #endif
