view src/proxy.h @ 3752:b32474e522fa

[gaim-migrate @ 3890] From: "William T. Mahan" <wtm2@duke.edu> This patch, against CVS HEAD, fixes three bugs in Oscar File Transfer support. I can split it up further if desired. * Send a null checksum when initiating a file transfer, which fixes "files don't match" warnings produced by some versions of WinAIM; add a compile-time option to actually compute the checksum, which is slow but necessary when sending to some Mac clients. * Don't allow sending files to oneself, because it causes all kinds of subtle problems and it's not useful. * Don't crash when there is an error writing to the output file when receiving. From: "William T. Mahan" <wtm2@duke.edu> This patch 2 of 3, which applies on top of the first, adds support for reverse connections for Oscar File Transfer, the lack of which has been the biggest complaint so far. Reverse connections are used by newer AIM clients when there is difficulty verifying the IP of the sender. From: "William T. Mahan" <wtm2@duke.edu> This patch 3 of 3, which applies on top of the first 2, removes the alarm() and sigaction() calls that were added by my original FT patch to detect transfer timeouts. Besides apparently not working on Windows, they involved a lot of ugly code to handle a special case. My new approach is to add destructors that can called when SNACs are freed; a timeout is detected when a request SNAC is cleaned up before the transfer is accepted. Although this touches several files, it is more generic than the old method. I tried to implement this in an unintrusive manner, so that there is little preformance penalty for SNACs that do not use destructors. My first two patches should work fine without this. If there are any objections to the third patch, I ask that the first two patches be applied, in which case I will set up a SourceForge page for this one. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 19 Oct 2002 05:22:30 +0000
parents 1a6d3f3bc682
children 22875a399312
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/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* this is the export part of the proxy.c file. it does a little
   prototype-ing stuff and redefine some net function to mask them
   with some kind of transparent layer */ 

#ifndef _PROXY_H_
#define _PROXY_H_

#include <sys/types.h>
/*this must happen before sys/socket.h or freebsd won't compile*/

#ifndef _WIN32
#include <sys/socket.h>
#include <netdb.h>
#include <netinet/in.h>
#else
#include <winsock.h>
#endif

#include <glib.h>

#define PROXY_NONE 0
#define PROXY_HTTP 1
#define PROXY_SOCKS4 2
#define PROXY_SOCKS5 3

extern char proxyhost[128];
extern int  proxyport;
extern int  proxytype;
extern char proxyuser[128];
extern char proxypass[128];

typedef enum {
	GAIM_INPUT_READ = 1 << 0,
	GAIM_INPUT_WRITE = 1 << 1
} GaimInputCondition;
typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition);

extern gint gaim_input_add(int, GaimInputCondition, GaimInputFunction, gpointer);
extern void gaim_input_remove(gint);

extern int proxy_connect(char *host, int port, GaimInputFunction func, gpointer data);

#endif /* _PROXY_H_ */