Mercurial > pidgin
view PLUGIN_HOWTO @ 15261:b5dff06f9c84
[gaim-migrate @ 18051]
Fixed retrieval of the roster for non-Google Talk Jabber accounts, which was broken in [17993].
This does not entirely fix the problem for such accounts, however; the roster is retrieved *after* we're told of presence for most/all of the roster. If GaimBuddy objects are not already created -- the blist.xml file was deleted, to pick a completely random example -- then such presence information is simply dropped, because jabber_presence_parse() uses gaim_find_buddy() and returns immediately if the buddy can't be found.
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Mon, 25 Dec 2006 06:01:33 +0000 |
| parents | 7acebc9d043f |
| children | cc3c50816cc9 |
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For information on writing a plugin for Gaim, go http://gaim.sourceforge.net/api/ and see the HOWTOs in the "Related Pages" section. You can also generate this documentation locally by installing doxygen and graphviz dot, then running "make docs" in the Gaim source tree. The documentation will be in the docs/html directory. This next paragraph is old and possibly out of date: Compilation of the plugins is fairly straight-forward; there is a Makefile in this directory that has a rule for making the .so file from a .c file. No modification of the Makefile should be necessary, unless if you simply want to type 'make' to have it made; otherwise, 'make filename.so' will take filename.c and make the .so plugin from it. If you need to link in with extra libraries, you can set the environment variable PLUGIN_LIBS to be the libraries you want to link with. It should be possible to compile plugins outside of the Gaim source tree, which is a much cleaner solution.
